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Reply: Cthulhu: Death May Die – Fear of the Unknown:: General:: Re: Reminder...

by Pesren Zane that's exactly the reason I started this thread... for the folks out there who don't know how surprisingly easy it is to make the minis look that much better. Those pre-shaded minis from...

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Reply: Thunder Road: Vendetta:: Variants:: Re: Automa TRV9000 (self-driving...

by Tarnax Looking forward to test the new version ! Thank you for the great work. Will let you know what I think about it after a few play. By the way is it possible to send me a light version of the...

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Reply: Heroscape: Master Set – Age of Annihilation:: General:: Re: Heroscape...

by VecnaMarston Lee further hinting at the upcoming Accessory.

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Thread: Cthulhu: Death May Die – Fear of the Unknown:: General:: Number of...

by KenM I dropped my token container. Does anyone have a picture of the token sheet? Or a list of how many each investigator with tokens are supposed to have? I want to make sure I didn't loose any.

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Reply: Cthulhu: Death May Die:: General:: Re: Your favorite Investigators/...

by Khefu I am somewhat biased against investigators with a Stealth/Swiftness combo of skills. While they can be quite good at completing objectives, they usually suck at clearing the board of enemies...

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Reply: Cthulhu: Death May Die:: General:: Re: Game is becoming too easy....

by FinrondFelagundMitrandil2000 wrote:Start playing Spirit Island, it's not this easy. I own Spirit Island (with the majority of expansions). I don't want to play X game instead of CDMD in order to...

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New Image for Cthulhu: Death May Die – Fear of the Unknown

by Currocl<div>Game preparation</div>

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New Image for Pandemic Legacy: Season 1

by mviii<div>when everything was still cool</div>

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Reply: Cthulhu: Death May Die:: General:: Re: Game is becoming too easy....

by FinrondFelagund From all the other answers, the explanation addressing this as a "2 player problem" is specially interesting to me.I'd like to see what happens when playing with 2 Unknown Monsters...

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Reply: Cthulhu: Death May Die:: General:: Re: Your favorite Investigators/...

by Pete_R On a very recent game, after killing the Stage III of Tsathoggua, my top attacker with Arcane Mastery + Marksman was nearly at the top of his insanity track and so chose to sacrifice himself...

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Reply: Cthulhu: Death May Die – Fear of the Unknown:: General:: Re: Reminder...

by raintree Do you need to dilute any of the paints, or use right out of the box?

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Reply: Cthulhu: Death May Die – Fear of the Unknown:: General:: Re: Reminder...

by Pesren Great question John! They do not need to be diluted to use - washes & quick-paints are very "liquid" in texture already and ready to apply. For standard use and certainly for learning how...

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Reply: Cthulhu: Death May Die:: General:: Re: Game is becoming too easy....

by DormammuFinrondFelagund wrote:From all the other answers, the explanation addressing this as a "2 player problem" is specially interesting to me.I'd like to see what happens when playing with 2...

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Thread: Cthulhu: Death May Die:: Rules:: Adjacent, Marksman, and the Kids...

by hand0rf OK. I know I've asked a related question before, but my group REALLY doesn't want to win by misinterpreting rules. So here goes.Adjacent: I get that if you can legally move there, it's...

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Reply: Cthulhu: Death May Die:: Rules:: Re: Adjacent, Marksman, and the Kids...

by Dormammuhand0rf wrote:With the Marksman skill (level 1), I can target a unit 1 space away.So, if I'm standing in the long hallway on the left (with the stairs), I can shoot down the stairs into the...

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Reply: Cthulhu: Death May Die:: Rules:: Re: Adjacent, Marksman, and the Kids...

by Nevvermore The map in this game is extremely abstract. Describing it as "standing at the end of a hallway shooting down the stairs through another room into the corner" doesn't really apply, since...

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Reply: Cthulhu: Death May Die:: Rules:: Re: Adjacent, Marksman, and the Kids...

by hand0rfDormammu wrote:Ok. Then what about The Kid? The Gate Mastery skill indicates that monsters and cultists summoned to a Gate in her area take damage equal to half their health. That seems...

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Reply: Cthulhu: Death May Die:: Rules:: Re: Adjacent, Marksman, and the Kids...

by Trava All questions have been answered, I feel. But just another well spirited advice:The game benefits from not being taken too seriously. 🙂[o]There's a scenario which uses a stale baguette to...

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Reply: Cthulhu: Death May Die:: Rules:: Re: Adjacent, Marksman, and the Kids...

by Blood Spectre Also turns are just abstractions to us. The models aren't literally standing in place. They can be moving from one end of the space to the other to do things, and likewise you can...

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Reply: Cthulhu: Death May Die:: Rules:: Re: Adjacent, Marksman, and the Kids...

by hand0rf Thanks, Never More. I appreciate that we don't have extremely strict 'line of sight' rules in this game.

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