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Thread: Thunder Road: Vendetta:: General:: I think this game is okay but a...

by metapone I would love it if the game consistently fell into the 30-45 minutes range and each chain collision could be resolved in 10-15 seconds. After a few playthroughs the game just fizzled down...

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Reply: Thunder Road: Vendetta:: General:: Re: I think this game is okay but a...

by Destroher Hi Metapone, I didn't know you ventured outside of the Eldritch Horror forums 😉As for your question: most expansions will probably not help, since they introduce more variables (individual...

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Reply: Thunder Road: Vendetta:: General:: Re: I think this game is okay but a...

by EvilCheesypoofmetapone wrote:I would love it if the game consistently fell into the 30-45 minutes range and each chain collision could be resolved in 10-15 seconds. After a few playthroughs the game...

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Reply: Thunder Road: Vendetta:: General:: Re: I think this game is okay but a...

by vitus979Destroher wrote:I say most because I can't speak for Carnival of Chaos, haven't played that yet.I've only played Carnival of Chaos once, but it didn't seem to speed up things.

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Reply: Unmatched Game System:: General:: Re: Compilation of Hints, Rumors and...

by happyjosiah I like the idea of this thread remaining the go-to source for a compilation of known upcoming info. In light of that: https://boardgamegeek.com/thread/3465354/blackbeard this thread...

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Reply: Thunder Road: Vendetta:: General:: Re: I think this game is okay but a...

by Tcaalawmetapone wrote:I would love it if the game consistently fell into the 30-45 minutes range and each chain collision could be resolved in 10-15 seconds. After a few playthroughs the game just...

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Reply: Thunder Road: Vendetta:: Variants:: Re: Two Player Big Team Variant

by Geekishgamer Thank you for this variant. I copied your text over to word and printed this out to keep in my game box for future games. Awesome idea, thanks!

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Reply: Unmatched Game System:: General:: Re: Compilation of Hints, Rumors and...

by Gamewarden24happyjosiah wrote:In light of that: https://boardgamegeek.com/thread/3465354/blackbeard this thread confirms that Loki and Blackbeard were two of the runners up.Chupacabra was as well....

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Reply: Thunder Road: Vendetta:: General:: Re: I think this game is okay but a...

by mayrik In terms of playing time, it's hard to beat 1h00 for a game of 4.On average, a game is played over 5 rounds... So at 3 activations per round and per player, even going fast, like 1 minute per...

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The Next Ten New to Me Games

by William I am finishing my next post on time. No, I do not mean I finished it on time, as I wanted to post it a month ago, but I am writing a post about time. In the meantime I finished another 10...

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Thread: Unmatched Game System:: General:: Battle Mats

by Gamewarden24 For those of you who have them, does the art on the playmats go all the way to the edge?

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Session: Unmatched: Battle of Legends, Volume One:: The 2nd Father vs. Son...

by Againsto So, we completed our second tournament. Tomorrow we will open the Slings and Arrows box and probably be exlusively busy with that for a while, so, here's the report to complete the first...

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Reply: Thunder Road: Vendetta:: General:: Re: I think this game is okay but a...

by metapone Thansk everyone for the input. And Anthony, of course I can't spend my life playing only Eldritch :)Tcaalaw wrote:I'd suggest playing with the classic rules and just experiment with...

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Reply: Unmatched: Battle of Legends, Volume One:: Rules:: Re: Feint vs...

by UnmatchedBeowulfHighleycharles wrote:I was wondering why Yennefer in the Witcher expansion gets this boost ability, but it can’t be cancelled? Also why does it say in the rules that wording is very...

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Reply: Unmatched Game System:: General:: Re: Battle Mats

by Born-of-Ashes The thick stitching around the edge makes a bit of a lip. This is an accurate picture:

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New Image for Cthulhu: Death May Die – Unknowable Box

by xmorridin<div>The Colour Out of Space</div>

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New Image for Unmatched: Slings and Arrows

by scottthevegan<div>Titania vs Hamlet vs The Wayward Sisters </div>

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New Video for Thunder Road: Vendetta

by BetterBoardGames<div></div>

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Reply: Thunder Road: Vendetta:: Variants:: Re: I really need a variant that...

by Roganyi9999 Here is a variant for the choppers which worked wonders in our group: The Choppers cannot fly back. Only forward, as the cars! This way, they will usually hunt the forerunners....

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Thread: Thunder Road: Vendetta:: Variants:: Small cars - one hit, Large Cars...

by Roganyi9999 So, since the small cars are hard to hit, and the large ones are easy to hit, why not have durability to represent their bulk?The variant: The small cars become inoperable after getting...

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