Reply: Risk Legacy:: Variants:: Re: Expansion Collaboration
by Leon_Corona I am more than willing to help. I have some ideas and am a good listener / thought giver on other peoples ideas as well. -Leon
View ArticleRisk: Answering the Critics
by Chad McCoy I keep hearing about how Risk isn’t a wargame because it doesn’t simulate anything about war (terrain, different units, etc), and that gameplay is all about the roll of the dice. As a fan...
View ArticleReply: Risk Legacy:: Rules:: Re: Legal Starting position question (marked vs...
by RogertheDumpling If i remember correctly the rules state that playing the sticker means the scar is destroyed, so that would leave me to believe it was unmarked. I could of sworn I had looked this...
View ArticleReply: Risk Legacy:: Sessions:: Re: Earth #1011005 Game 5 (Spoilers listed at...
by rican415marhawkman wrote:Interesting location for a fallout zone.... It's not completely inconsequential, but it's also not a major inconvenience.I'd give it a two on a scale of 0 - 7. (0 being some...
View ArticleReply: Risk Legacy:: Sessions:: Re: Earth #1011005 Game 5 (Spoilers listed at...
by marhawkman Yeah, that would have been bad. :DGood point on why the mutants like it. I was just thinking about how much it would inconvenience others. :D
View ArticleThread: Risk Legacy:: Rules:: Join the cause event card *Spoilers*
by bihor The event Join the cause says that you can choose a new mission card. Do you just flip a new one from the top of the deck or go thru the deck for one you want (like the world capital )?
View ArticleReply: Risk Legacy:: Rules:: Re: Join the cause event card *Spoilers*
by KalKraken we've been going through the deck. Since it says "choose".
View ArticleReply: Risk Legacy:: Rules:: Re: Legal Starting position question (marked vs...
by CapNClassicRogertheDumpling wrote:If i remember correctly the rules state that playing the sticker means the scar is destroyed, so that would leave me to believe it was unmarked. I could of sworn I...
View ArticleReply: Risk Legacy:: Rules:: Re: Join the cause event card *Spoilers*
by CapNClassicbihor wrote:The event Join the cause says that you can choose a new mission card. Do you just flip a new one from the top of the deck or go thru the deck for one you want (like the world...
View ArticleReply: Risk Legacy:: Rules:: Re: Join the cause event card *Spoilers*
by bihor cool cool cool...
View ArticleReply: Risk Legacy:: Sessions:: Re: Earth #1011005 Game 7 (Spoilers listed at...
by Jon Karlsson I'm thinking that Linus starting in North America too was really significant for the outcome. This challenged Andreas/Balkania immediately, and stopped them from taking North America,...
View ArticleThread: Star Wars: Epic Duels:: General:: What is your average number of...
by Detective Hi guys,I'm new to the Epic Duels online scene, but not new to the game... My friends and I have been playing since it came out in 2002 in college, and we went to the local Target and...
View ArticleReply: Star Wars: Epic Duels:: General:: Re: What is your average number of...
by Dan R. Once it goes above 2v2, the game bogs down, and turn order seems to determine success or failure more than player choice.
View ArticleReply: Star Wars: Epic Duels:: General:: Re: What is your average number of...
by Harkonnen13 I think 2p is best but maybe 1/3 of my games were 4p. Never played more than 4.
View ArticleReply: Star Wars: Epic Duels:: General:: Re: What is your average number of...
by DetectiveDan R. wrote:Once it goes above 2v2, the game bogs down, and turn order seems to determine success or failure more than player choice.Thanks for the feedback!2v2 is our favorite, but 3v3...
View ArticleEl Genesis
by B. Nahkalaka Well, I've never really delved into blogs here on BoardGameGeek, so maybe it's time to give it a try. I'm not entirely sure what I'm going to be talking about. Session reports. Reviews....
View ArticleThread: Risk Legacy:: Play By Forum:: Digital Earth 20130404 Game 2 [Player...
by accook We just finished Game 1 of this world and are getting ready to set up Game 2. We have four players and room for another, so act fast if you want to join. We tend to play pretty fast, so we...
View ArticleThread: Risk Legacy:: Play By Forum:: Digital Earth 20130404 Campaign Materials
by accookGEOGRAPHY Last Updated: End of Game 1MAPPending: MINOR CITY by Geoff, BryanTERRITORY DATA## NAME ($$) --- HISTORYPending: MINOR CITY by GeoffNORTH AMERICA (+5)1 Alaska2 Northwest Territory3...
View ArticleThread: Risk Legacy:: General:: Adjusting the starting powers
by Smitty_80 The general consensus seems to be that each faction has one starting power that is weaker than its other. After reading Rob Daviau's post about how he would change one of Khan’s powers, I...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by marhawkman I like the ideas for Khan B and both of the Saharan ideas. Granted, the Saharan powers are useful, but the B power is barely there.DM: would you keep the barrier effect of the original?...
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