Reply: Risk Legacy:: General:: Re: Adjusting the starting powers
by KalKraken I agree that the round up power is weak for Imperial Balkania, but when modifying it I don't want to step on Khan's toes.As I see it, Khan Industries is supposed to be good at getting...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by Smitty_80 You may be right about DM's power still being a little weak. How about only 1 attacking troop needs to be defeated, instead of both? And I hadn't even considered keeping the double 6...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by Smitty_80 I like the idea of IM getting troops at the end of their turn. How about:Imperial BalkaniaPOWER B: At the end of your turn, add your number of controlled territories to your population and...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by marhawkman That sounds good for DM.To me, the inherent flaw in the old IB#2 power is that it doesn't do anything unless you control at least 10 territories. Early game it's useless, completely. you...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by sporkage How about rather than percentages added for IB you go with 1 troop per 2 territories controlled, still rounding down and then divide population plus the remainder, if there is an odd number...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by Smitty_80 Sporktopia, I'm not sure I follow your math; could you maybe show an equation, please? The one issue I could see with giving IM (or anyone) extra bonus from population is it could...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by marhawkman Oh, I think Spork's suggestion is basically: When recruiting troops, instead of dividing your total population by 3, divide it by 2.
View ArticleReply: Risk Legacy:: General:: Re: Missing parts - but what else might be...
by GerryRailBaron Replacement parts arrived today via Fedex. Called on Monday, here by Friday, with a border in between. Way to go Hasbro!
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by sporkage Right. So it'd be round down(territories/2)+round down(population +[1 if odd number of territories, 0 if even]/3). It'd basically provide for a faster bonus for taking territories than what...
View ArticleReply: Risk Legacy:: Variants:: Re: Expansion Collaboration
by Isgrig1982 So there isn't much movement here so I thought I'd throw out some ideas/suggestions.I've got the basic foundations for a pretty good mini expansion already put together. Is the general...
View ArticleReply: Risk Legacy:: Variants:: Re: Expansion Collaboration
by Kallaide Sorry about that guys, had a family trip. I'm back now!Anyways, the idea is to use the MindMap (link in earlier post) to organize all the ideas and add-ons that we would like to do.From...
View ArticleThread: Risk: Star Wars - The Clone Wars Edition:: General:: To keep or sell?
by pyroraptor70 I have this game new in shrink wrap from a recent Math Trade and can't decide what to do with it as I know it's relatively valuable online brand new. Reviews haven't helped a lot...
View ArticleReply: Risk: Star Wars - The Clone Wars Edition:: General:: Re: To keep or sell?
by Darth Headbutt I recommend selling. There are better risks, better 2 players, and better games for your money. If you're trying to only hold on to great games, when you consider its resell value,...
View ArticleReply: Risk: Star Wars - The Clone Wars Edition:: General:: Re: To keep or sell?
by XanderFDarth Headbutt wrote:There are better risks, better 2 players, and better games for your money.While the statements, on their own, are accurate......there really aren't any better two player...
View ArticleThread: Heroscape Marvel: The Conflict Begins:: General:: What's a fair price...
by jrescan I am planning to buy this to my 7 yrs old nephew for his birthday. I've seen this set for a very low prices before. Right now is at $42 including shipping at Amazon but constantly there are...
View ArticleReply: Heroscape Marvel: The Conflict Begins:: General:: Re: What's a fair...
by fbinderjrescan wrote:I am planning to buy this to my 7 yrs old nephew for his birthday. I've seen this set for a very low prices before. Right now is at $42 including shipping at Amazon but...
View ArticleReply: Risk Legacy:: General:: Re: Adjusting the starting powers
by bihor the power should be simplethe power could be:When recruiting troops double you city's population.It can be expensive early in the game but still force you to expand to get the bonus.And it...
View ArticleReply: Risk: Star Wars - The Clone Wars Edition:: General:: Re: To keep or sell?
by whac3 I think it well worth keeping.
View ArticleReply: Heroscape Marvel: The Conflict Begins:: General:: Re: What's a fair...
by Sputnik Monroe Last year you could still get it for $20 as there were many many copies made, so this year thanks to the ebay crowd i'd expect to pay somewhere between $80 and $150 for it.
View ArticleReply: Risk Legacy:: Variants:: Re: Expansion Collaboration
by Kallaide Here's the Sign-up Form I promised:Once we get some people together we will start to expand the project and share updates here on...
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