by marhawkman
That sounds good for DM.To me, the inherent flaw in the old IB#2 power is that it doesn't do anything unless you control at least 10 territories. Early game it's useless, completely. you can't use it at all until mid - late game and only if you manage to get a lot of territory. Unless you can keep and hold 10+ territories it doesn't do anything, at all, ever.
Hmm... but that comment about rampant over expansion made me wonder.... Maybe make it something a lot simpler? Such as, giving you continent bonuses at the end of your turn(redeploy) instead of the beginning?
EDIT: you seem to have had a similar idea.:D