by Collection 1138
A variation that arose out of the thread The Ol’ Hot Foot - Marbles and Not Getting Knocked Over
https://www.boardgamegeek.com/article/30523531#30523531Jmparker wrote:We just played for the second time
And the fireballs resting on you at the end of a roll became a Talking point.
If a bee rests on you, you get stung.
If a snake rests on you, you get bit.
Both have light consequences neither being as bad as losing the golden idol or your 5th treasure of a color (if you had no other treasure and you had to give that one up). But according to the rules, if a burning ember or fireball lands to rest on your foot, nothing happens. Hmmm? It feels like your movement could be stunted in your mext turn like with a bee
But there is no chit for that.
It could actually, as is, end up helping you if the fireball pushes you onto a treasure space.
Some burn chits could be nice.
My current replyThat would make a good houserule.
For clarification from the expansion rules
Crouching Tiger Hidden Bees expansion rulesPouring the Bees!
Put all 10 bee marbles into the beehive, then pour them through Vul-Kar. At the end of the turn, any player who is touching a bee takes a bee sting token (unless they have one already). Then clear the board of bee marbles.
Bee Stings!
You may only have one bee sting token at a time. If you start your turn with a bee sting token, discard it when you play your action card. Halve the movement on that card. Any other effects that reduce your movement happen after this movement is halved.
The Last Adventurer Expasion Rules (curiously out of order as the rules list “Poisoned!” prior to “Flicking Snakes”!?)
Flicking Snakes
Flick snakes like ember marbles. Players who have a snake touching their figure at the end of a turn take a poison token (if they don’t already have one). Then reset the snakes as normal.
Poisoned!
You may only have one poison token at a time.
If you start a turn with a poison token, return it. Draw and play the top action card instead of playing one from your hand. Do not draw a card at the end of your turn if you have two.
So following card penalty logic a burn token may be that you cannot perform the action shown after the full movement value on the card(?)
The custom burn tokens could be the expansion’s triangle shape tokens. the color break could be a red tringle token with a fireball that is yellow-orange (color matching the flame symbol bullets in the Base Game Rules sheet under “Getting Knocked Over”) using the fireball symbol used for “Cataclysm!”
For reference here’s the rules for actually getting the miniature knocked over as opposed to a Fireball or Ember Marble touching it.
Getting Knocked Over
Your figure is knocked over when any part of your figure other than the base is touching the island, or if your figure is off the island. When your figure gets knocked over, you lose a treasure of your choice.
• If another player knocked you over, they steal the treasure. Draw a souvenir card!
• If you knocked yourself over, put the treasure into the Maw. Draw a souvenir card.
Some spaces are safer than others. If you fall over from vibrations on the island, that counts as getting knocked over.
Table Bumps
If you (or your cat) bump the island, ignore the effects and put everything back where it was.