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Reply: Pandemic Legacy:: General:: Re: Fastest top 20 ever? (EDIT) ...I meant top 2

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by Aweberman

3 straight days at #2 now.
The gap back to Terra Mystica has increased from 11 to 13 points.
The gap to Twilight Struggle has narrowed from 58 to 55 points. Based on the FOTMA (first-of-the-month adjustment) for December, I would consider anything around 40 points to be "within striking range."

Votes: 3561 (+54)
Average: 8.73 (-1)
BGG: 8.145 (+3)

Terra Mystica: 8.132 (+1)
Twilight Struggle: 8.200 (±0)

Reply: Pandemic Legacy:: General:: Re: Compatible with In The Lab and State of Emergency?

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by Laerfan

This answers my question, thanks.

If I don't destroy anything from the main core components (not even sure if that's possible yet tbh) I can play In the Lab when I'm finished Legacy with the Legacy board. Cool

Reply: Pandemic Legacy:: Reviews:: Re: Oh what a year. - A Spoiler free review of our whole Pandemic Legacy campaign

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by AernoutMJC

lorinsilver wrote:

Thanks for your spoiler-free review! I bought the game, but we've never played Pandemic before, so we're planning on playing it as regular Pandemic once or twice before we start the legacy game...

For your (and PL's) sake, I'd try it a couple of times more. Make sure you feel fairly confident (5 plays or so), if only to be humbled by Legacy!

;)

Reply: Pandemic Legacy:: General:: Re: [META] To those who have rated this a 10, how can you always want to play and "expect this will never change"?

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by bioworm

You are aware that those Definition are from times, where the Legacy Idea wasnt even born, so they don't apply specifically at the "want always to play" part of the difinition. You can change it into "and if I had a continuous free stock with games like that, i would always play them", if that makes you happy.

Thread: Pandemic Legacy:: General:: Fun if only played occasionally?

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by wyldeoak

My wife and I lead busy lives and would only likely play this once every month or two. Would PL still be fun? Seems like most of the reviewers play the heck out of this game. That would give it a very different feel than sporadic play. I'm just concerned that not getting deeply into it would take the wind out of its sails.

Your thoughts would be appreciated.,

Reply: Pandemic Legacy:: General:: Re: And then, suddenly...

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by JoeNothin

mfaulk80 wrote:

I'm not talking about the permanence of the components. I'm taking about the permanence of the rules. Yes, when it comes down to it, the Legacy concept is essentially just a campaign, but how many euros have great campaign? It may not be a completely novel concept, but that doesn't mean it isn't a great adaptation of those ideas. I'm not here to argue whether the game could have been done with or without stickers, etc. I'm just saying that the permanence of our decisions in the game takes everything to a new level. As I said before, Pandemic Legacy is another step in the melding of Ameritrash and Euro.....and that amalgamation is a fantastic direction that the hobby is taking IMO.

You're making grand assumptions on what everyone values in a game, and I'm arguing that it's not what you think...at least in my case. I don't care what game is number one or what represents our hobby. I just don't agree with your assumptions on why we're rating the game as we are...


I'll give you that the campaign is fun, but I don't think the legacy system is a good implementation of it.

But whether people are rating it on the strength of the campaign or on the novelty or the legacy system (or a mix of both), they are not rating it based on the strength of the gameplay. Which is not a good way to rate a game.

Reply: Pandemic Legacy:: General:: Re: And then, suddenly...

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by JoeNothin

EvilNuff wrote:

JoeNothin wrote:

...
I'm ignoring it because it's a gimmick - it isn't necessary for the game, ...


You have completely missed the purpose of the game. I disagree vehemently with everything you have said. Your comments make me strongly believe that you have not actually played the game. You may *think* you know how the permanence aspects affect you during games but you really don't until you actually play it.

To use your earlier squash analogy, you may dislike squash and nutmeg but it *is* possible if unlikely that a dish made with both is more than the sum of its parts and you might like it.


It isn't my analogy, someone else said that. Might this be the reason you think I didn't play the game?

Like I said, we're at July. So far the only thing that would have been fiddly to do otherwise was the card upgrades - however, they could have been replaces with new abilities or upgrades that consume cards to activate with ease. The second closest was the board state; however, we're 50% done with the game and no cities have fallen - we've got one city on 3 and the rest are at best at level 1. This too might have been fiddly to record, but in all actuality hadn't had any impact on our game so far.

Reply: Pandemic Legacy:: General:: Re: Fun if only played occasionally?

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by Granite26

Question 1 is always, do you play and like Pandemic?

Remember that this is about 15 games worth of play, then you're done. Gameplay really does take about an hour.

I think that two months is a little too infrequent to really keep the plot fresh. I would say that once a week is just about ideal, because you've got time for the events of the last play to really sink in.

Once a month would be fine, though.

Reply: Pandemic Legacy:: General:: Re: Fun if only played occasionally?

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by clivej

Depends how well you cope with cliffhangers between episodes! We've been playing one session every week or so, usually managing two games a session, though there's now going to be a hiatus over Christmas and New Year.

My group's been enjoying it enough we've been shunting calendars around to make time to play it more often. You may find you feel the same way. If you can bear to leave it a month or two between plays, I suspect the game will survive that. (-8

Some people who played the entire season in the first few days after release now say they feel they played it too quickly. As you play it, you'll notice some things happen at the end of one month, others at the beginning of the next. The designers clearly had in mind that there would likely be a pause between them, time for things to settle in the players' minds and for them to mull stuff over. If you finish up the last game for January and immediately turn over the "before setting up your first game in March" Legacy card, you're missing out on that.

Also, bear in mind that people who review the entire season are, almost by definition, people who have finished the entire season. Those are people who've "played the heck" out of the game. Expect my review some time towards the end of February...

Reply: Pandemic Legacy:: General:: Re: How can I finish the legacy and play it as vanilla Pandemic and buy the expansions? and some questions.

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by psychotic33089

Also a quick FYI, you can buy a set of replacement cards for regular Pandemic from zman's website. It's meant for people to be able to make the first edition of Pandemic compatible with the second edition expansions, but it'll also work to get a clean set of cards. I have Pandemic Legacy, but haven't started it yet. I'm not sure, but I'm assuming the current set of cards will get stickered up, marked up, and/or destroyed. The cards in the regular version of Pandemic and that you start with in Pandemic Legacy are very similar. The role cards are different and you have more event cards in Legacy, but other then that it's more or less the same, at least at the onset of the game.

Reply: Pandemic Legacy:: General:: Re: Fastest top 20 ever? (EDIT) ...I meant top 2

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by clivej

Given that what Pandemic Legacy needs to beat Twilight Struggle is more ratings rather than higher ratings, given that many people will be holding off on rating it until they've had it on the table for fifteen hours or so, the holiday season may do PL at least as great a favour as the first-of-January adjustment.

Reply: Pandemic Legacy:: General:: Re: Using this box for regular Pandemic and mixing components as expansion? (spoiler free)

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by psychotic33089

Granite26 wrote:

The map is actually different. Look at Santiago


That cane be fixed with a sharpie. It's a legacy game, it's meant to be modified!

Reply: Pandemic Legacy:: General:: Re: Disliked forbidden desert, might I enjoy this?

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by clivej

MentalGuy wrote:

but since you say you did not find Forbidden Desert challenging and you had not played it before, I have to wonder. Did you play by the correct rules?

I feel there's a subtle difference between "challenging" and "difficult", here.

I've played Forbidden Desert, um... three times, I think? I know I've played it at least twice because I recall both winning and losing. Either way, it certainly felt as though the strategy was obvious and railroaded: all we had were some tactical decisions to make, which weren't especially deep. Luck played a considerable part in whether we won or lost. That's difficult, without being challenging. Still fun, though.

Pandemic also has a lot of luck in it, but it's balanced so that there are many credible strategies, and lots of opportunities to do something about your luck, whether good or bad. If things are going well, there are safety plays you can make to "lock in" your win; if things are going badly, there are calculated risks you can take to try and recover. The game feels challenging, and the good or bad luck in any individual game feels like a randomised difficulty setting rather than the main determinant of whether you win or lose.

Pandemic Legacy preserves, even enhances, that sense of challenge. Plus, there's a different kind of challenge: each new mechanic "matters" at once. There are no dry runs; you don't get to practice with them before they have a lasting effect.

Reply: Pandemic Legacy:: General:: Re: Guide to Not Destroying the Game (so you can replay) - Spoilers are all hidden

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by clivej

Gamemanue wrote:

One thing I've considered is putting the stickers on cardstock or something and then getting velcro "dots" at a craft store and put half the dot on the board and the other half on the stickered cardstock.

Without being too specific, you may be surprised by just how much stuff gets stuck to the board. And then how much other stuff you need room for on top of or around the stuck-down stuff.

If you use velcro, you may find cities start getting infected by cubes from neighbouring cities rolling down the simulated terrain. (-8

Reply: Pandemic Legacy:: General:: Re: Fun if only played occasionally?

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by DrumPhil

Our Legacy group has struggled to get together at regular times. We will play one or two games, and then go 2-3 weeks before we manage to get together again for another round. It does take some of the momentum out of the game when it sits too long between sessions. Before playing, we spend 5-10 minutes refreshing ourselves on where things stand: what has been working for us and what we think we need to watch out for in the next game. (Frankly, I'm getting a little tired of that aspect of it.)

I think the groups that have the best experience with this game are the ones who can play it every week (or more often). This game was not designed for occasional play. It can be enjoyed at a slower pace, but that requires reviewing past details before starting to play each round. It's like an RPG campaign in that regard.

If you really enjoy Pandemic and have a strong desire to experience the Legacy version, go for it. But honestly, your life would be complete without it. Spend your hard-earned money and free time on a game that is a good fit for you.

Reply: Pandemic Legacy:: General:: Re: And then, suddenly...

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by mfaulk80



I'll give you that the campaign is fun, but I don't think the legacy system is a good implementation of it.

But whether people are rating it on the strength of the campaign or on the novelty or the legacy system (or a mix of both), they are not rating it based on the strength of the gameplay. Which is not a good way to rate a game.

What it really comes down to is that you don't like the game as much as many of us do. How do you evaluate the strength of gameplay? Pandemic Legacy may be the most memorable gaming experience of my life. My wife, who is not a gamer, loved the game and says that it's her favorite game. I bought a second copy to play at a higher difficulty level to get a different experience. I'm lurking in these forums even though we completed the game about two months ago. I just really enjoyed the game, and it excited me more than any game has in a long time. Why shouldn't I rate it a 10?

Reply: Pandemic Legacy:: General:: Re: And then, suddenly...

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by mfaulk80

Wow. Looking at your rankings, I'm not surprised that we disagree on Pandemic Legacy. We have very different tastes in games, and I just think we value things completely different with regards to gaming.

Reply: Pandemic Legacy:: General:: Re: Fun if only played occasionally?

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by Jorath

First of all I should say the legacy version isn't for me but you will have read a lot already to base your decision on. It seems to me you have a chance here to maybe enhance the experience a little by trying to complete each month in its namesake month , this should fit your schedule and give you a good reason for not playing it all at once and maybe allow time with some other games.

Reply: Pandemic Legacy:: General:: Re: Fun if only played occasionally?

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by clivej

DrumPhil wrote:

Before playing, we spend 5-10 minutes refreshing ourselves on where things stand: what has been working for us and what we think we need to watch out for in the next game. (Frankly, I'm getting a little tired of that aspect of it.)

One handy tip: twist the start-of-month legacy card before you do the recap. That way you can be talking about the changes for the new month at the same time, which streamlines things slightly.

Reply: Pandemic Legacy:: Rules:: Re: A question about "Not use an action".

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