Reply: Betrayal Legacy:: Reviews:: Re: Betrayal Legacy - Full Campaign Review...
by thadcar Folks will be quick to tell you Seafall is a bad game. I like it, though it's fallen very flat with half of my play group. That being said, it is nothing like Betrayal Legacy. Pandemic...
View ArticleReply: Betrayal Legacy:: Reviews:: Re: Betrayal Legacy - Full Campaign Review...
by BPowell85 Thanks for that. My group are looking at Mansions of Madness (Second Edition) and Gloomhaven currently.
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Was it a good decision?
by albcannTrociu wrote:After our 5th game we probably won't be playing anymore together because of one decision. So of course I am wondering how other people think. Our problem is in spoiler box so...
View ArticleReply: Betrayal Legacy:: Reviews:: Re: Betrayal Legacy - Full Campaign Review...
by Kuildeous I like Seafall, but I don't love it. And I have a hard time disagreeing with some of the detractors. That being said, I found it a pretty fun exploration game. If your wife loved the...
View ArticleReply: Betrayal Legacy:: Reviews:: Re: Betrayal Legacy - Full Campaign Review...
by ATT_Turan I've played all of Daviau's Legacy games and Betrayal is the only one I wholeheartedly liked. My opinion at this point is that the Legacy aspect will not change your opinion of the game...
View ArticleReply: Betrayal Legacy:: Reviews:: Re: Negative Review (No spolier)
by Stryyderfba827 wrote:sirjonsnow wrote:I guess you were lucky that Betrayal seems to consider a lack of clarifying rules as a feature.Maybe I’ve been getting different haunts then you, but mygroup...
View ArticleReply: Betrayal Legacy:: General:: Re: Inhabitant Names
by costguyATT_Turan wrote:Yes, but I was playing the same game as Kevin so I don't think my vote counts again ;)And I personally named him so you vote counts less if possible.:D
View ArticleReply: Pandemic Legacy: Season 2:: Rules:: Re: 0 Population Cities, Supply...
by StarDolphlithy wrote:Tagged for same spoilers as above.-snip-Response has spoilers for Pandemic Legacy Season 1.[o]Yes it is vague, Season 1 had the mechanic of 'burning' perm supply centers that...
View ArticleReply: Unmatched: Battle of Legends, Volume One:: Rules:: Re: Rule...
by JustinDJacobson You do not need to draw a card each turn. You must draw a card when you take the maneuver action, which is how you move your fighter. But you're still going to be on something of a...
View ArticleReply: Pandemic Legacy: Season 2:: General:: Re: Was it a good decision?
by Quilzar This is one of the things I like the most about S2 (it did happen in S1 but not as much).The "should we end it" discussion happens a lot, and I play co-op games to have exactly that sort of...
View ArticleReply: Betrayal Legacy:: Rules:: Re: Gambler
by R0by1kenoby I've got a question about this trait. It doesn't specify if you can or can't use it when you are traitor and have a monster as an allay. It says that you can reroll on your turn.Does...
View ArticleReply: Stop Thief!:: Rules:: Re: Co-op Thief commits crime at the same spot...
by wolfthatwonders any update on this? was it a glitch or ment to happen?
View ArticleReply: Stop Thief!:: Rules:: Re: Co-op private tip?
by wolfthatwonders This is also true for the 1 vs many rules in the app. I dont see were it says about cost of private tips. assuming its the same in the 1 vs many. Or are they free in the 1vs many?
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Cooperative...
by qwheeler I'm pretty disappointed in these coop rules. This is very different than the app based coop mode (like Stop Thief) that was described during the campaign and was one of the main reasons I...
View ArticleReply: Stop Thief!:: Rules:: Re: Co-op private tip?
by JustinDJacobsonwolfthatwonders wrote:This is also true for the 1 vs many rules in the app. I dont see were it says about cost of private tips. assuming its the same in the 1 vs many. Or are they...
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Cooperative...
by JustinDJacobsonqwheeler wrote:I'm pretty disappointed in these coop rules. This is very different than the app based coop mode (like Stop Thief) that was described during the campaign and was one of...
View ArticleReply: Pandemic Legacy: Season 1:: General:: Re: Worth purchasing ”lightly...
by gamercab I paid full price for this game and thoroughly enjoyed it. Money per hour it's well worth it at full price I think.
View ArticleReply: Pandemic Legacy: Season 1:: Strategy:: Re: Optimal Research Station...
by gamercab Nice work on working through a least sum of squares methodology for this.In our playthrough we did not emphasize research stations and we had a lot of outbreaks. Going more this route...
View ArticleReply: Pandemic Legacy: Season 1:: Strategy:: Re: Optimal Research Station...
by gamercab I like the point of the number of players affecting the usefulness of this strategy. However, I think mobility may be even more important during games with 4 players. As someone else...
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Cooperative...
by qwheelerJustinDJacobson wrote:qwheeler wrote:I'm pretty disappointed in these coop rules. This is very different than the app based coop mode (like Stop Thief) that was described during the campaign...
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