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Reply: Risk Legacy:: Rules:: Re: quick start up question [SPOILER for 30...

by Stu Holttum Interesting question! I would say "no", for the reason you gave.

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Thread: Risk Legacy:: Rules:: 30+ Army and One Missile scarring question

by robdnose [o]Can the Alien Island territory be scarred? It does not picture the markings that would indicate scarring as a permissible action. Or, I'm just not seeing it...?[/o]

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Reply: Risk Legacy:: General:: Re: A risk game has entered the top 100

by robdnose This game is FANTASTIC!!! And that's coming from someone who has come to detest the original game and most of it's spawn. The basic game play is still Risk, but the introduction of other...

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Reply: Risk Legacy:: General:: Re: A risk game has entered the top 100

by SlimJim This game is a quick involving, and evolving war game. Super intense. One of my highest rated games. EVER. Only Battlestar Galactica stands higher. JoeM

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Turn Based Strategy

by Greg Original PostI enjoy some good turn based strategy, the latest X-Com game was fantastic (Enough to inspire me to play it on ironman, probably one of the most stressful gaming experiences I've...

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Reply: Risk Legacy:: Rules:: Re: 30+ Army and One Missile scarring question

by RogertheDumpling Yes, This was clarified in another thread that I cannot remember

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Reply: Risk 2210 A.D.:: Variants:: Re: House Rules

by stevezappala Thats interesting that you let someone off the hook that makes a mistake. I can not tell you how many times over the years that one of the group of five of us has forgot to put their...

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Reply: Risk 2210 A.D.:: Variants:: Re: House Rules

by MrMan2k3stevezappala wrote:Thats interesting that you let someone off the hook that makes a mistake. I can not tell you how many times over the years that one of the group of five of us has forgot...

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Reply: Risk 2210 A.D.:: Variants:: Re: House Rules

by NiK0laI We always play with factions and tech commander. Lately we have been adding the resistance commander as well, although I think he is a bit overpowered. We also have Mars, Io, and now Titan...

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Reply: Risk 2210 A.D.:: Variants:: Re: House Rules

by marhawkman Well, turn bidding is a bit awkward IMO. I've played with it and it isn't bad... it's just... not great either. I'd rather buy commanders and command cards. :pI've actually found...

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Reply: Risk Legacy:: General:: Re: A risk game has entered the top 100

by marhawkmanrobdnose wrote:This game is FANTASTIC!!! And that's coming from someone who has come to detest the original game and most of it's spawn. The basic game play is still Risk, but the...

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Reply: Risk 2210 A.D.:: Variants:: Re: House Rules

by NiK0laI Agreed with being cutthroat, however the turn order exists for a reason. Case in point, if you don't put your units down, then play a scout forces that can easily determine where you place...

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Reply: Risk Legacy:: Rules:: Re: quick start up question [SPOILER for 30...

by marhawkman Yes, it can. Rob clarified that a while back. It just doesn't have the icon for it.

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Reply: Risk 2210 A.D.:: Variants:: Re: House Rules

by marhawkman If that happened I'd make them redraw for scout forces, after they palce their troops. :p

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Thread: Betrayal at House on the Hill:: General:: Suggestions for spooky...

by CelebornX I think it might be fun to play scary music in the background during the game. Has anyone done this? Any suggestions?Thanks!

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Reply: Betrayal at House on the Hill:: General:: Re: Suggestions for spooky...

by cbrua Gothic music works well. Give Nox Arcana or Midnight Syndicate a listen.

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Reply: Betrayal at House on the Hill:: General:: Re: Suggestions for spooky...

by Fullmooncbrua wrote:Gothic music works well. Give Nox Arcana or Midnight Syndicate a listen.I second the Midnight Syndicate cd's. "Born of the Night" for instance.

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Reply: Betrayal at House on the Hill:: General:: Re: Suggestions for spooky...

by Mister_Barista Midnight Syndicate certainly.

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Reply: Betrayal at House on the Hill:: General:: Re: Suggestions for spooky...

by Ender Wiggin Another +1 for Midnight Syndicate.We played Betrayal last Halloween and pulled up a channel on Pandora (or Slacker, can't remember which we used) on one of our smartphones that was...

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Reply: Risk 2210 A.D.:: Variants:: Re: Mercury map and Galactic travel

by marhawkmanAnyways, my version is gonna be kinda simple. Just the board and the rules concerning the way day/night connections work.Short version: The planet has 4 zones. 2 of these are the night...

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