by ironregime
mattscy wrote:
...you “take the clue token and turn it face up”. I assume that taking the token involves removing it from the room and placing it in front of you to gain its effects.
Correct.
mattscy wrote:
“you can continue to search for treasure in a room even after the clue for that room has been found”. So does this mean that, even after someone has previously achieved the 4-12 result and taken the clue, you can still repeat the treasure roll indefinitely for the rest of your turns, and do nothing if you get another 4-12 result?
Yes, that's what it means. This prevents the game from stalling after the last Clue is picked up.
mattscy wrote:
we ran out of Clue tokens to fill all the rooms with symbols in the house, so that any newly discovered room did not have a Clue token. This meant that you could not search for treasure in those rooms. Because of this, we found it hard to distinguish between the rooms that began with the Clues inside which were removed by players, and the rooms which never had Clue tokens to begin with; we didn’t know which rooms we could “continue to search for treasure in” and which rooms we couldn’t. Do you just have to record all rooms that began with a Clue?
For simplicity's sake, I'd suggest that all rooms with symbols are searchable, even those discovered after the 20th Clue has been placed (Clues continue to be placed, even in new rooms, until they run out).