by Collection 1138
I haven’t played FBI:CoV-K more than part of a test play.
I got it today.
I house rule the heck out of some games.
Most often houseruling comes out of solo play.
FBI:CoV-K’s system of using values on cards for movement is fine and is designed to provide choices on cards and their abilities that you can play to add to the strategy (or tactics as it may be). So you see the movement value and see the board options (and still probably count out spaces with your finger out loud as is tradition lol)
And the cave movement die looks very nice and the mechanism makes sense.
I never played the original FBI that used a movement die...
But whenever a family style board game has spaces on it I like the satisfaction and randomness of rolling a die or dice. but not necessarily a loud pop-o-matic or 70’s spinner ; )
In comparison, minis skirmish games I’m used to do rely on set values on player boards or cards for square tile spaces or maneuver templates since it’s not a series of linear paths of family board game spaces. Or cards might show arrows for direction choices but still use a die or dice for resolving combat/conflict. I like rolling dice. But also like cards and moving minis. So FBI:CoV-K outside of the occasional cave die roll covers 2 out of 3.
Once I start playing FBI:CoV-K more I’ll see if a d10 or two d6’s work for starters for regular movement.
A d20 rolling down to the beach could be cool lol I have an old smaller plastic d20 from the 70’s D&D Holmes boxed set that would roll down Vul-Kar! (it’s the old white ones that used a crayon to fill in the numbers) I don’t think I’d house rule that far. But definitely will try it!