by TheSpooniest
I was definitely annoyed by all of this: only having 1 attempt, Team Bravo coming out of nowhere to basically reset the game for you, the losing 200 points.
Two attempts, if you lose the first October game. But the game gives no indication of this, and that's definitely annoying.
I'm not so much a fan of making Patient Zero a mandatory objective, because it feels too heavy-handed: this isn't supposed to be a reading-comprehension game, but making any of the non-December searches mandatory seems a little too much like spoon-feeding. On the other hand, it's definitely the simplest solution to the issue. My own preferred fix is a bit more complex:
1) Move "Time Is Running Out" in the Legacy Deck, so that it gets drawn after your first game in November, rather than before it.
2) Add the following rule to the November Mission Briefing: "You can no longer win games unless Packages 6 and 7 have both been opened. If either of these packages has not been opened yet, place this card on top of any Mandatory Objective as a reminder".
Note that although the text of that second point is meant to sound scary (much like November's Mission Briefing), the timing of the Legacy Deck makes it much less of a threat than it seems, because Time Is Running Out will nullify it after one game. Its real purpose is to give the players one more chance to find Patient Zero, and hammer home the idea that they really,
really want to get those boxes open very soon.