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Reply: SeaFall:: General:: Re: Colonies or full-on exploration and commerce?

by Cardboardjunkie

Becq wrote:

Cardboardjunkie wrote:

Osuniev wrote:

(and if you're the prince you can't activate more than 2 on the first winter)


This part is incorrect. I get 3 colonies active from the start all the time.

[o]One of them is on Patmos.[/o]

And so long as you have
(Box 4 spoilers)
[o]the colony formerly known as Ker as one of your colonies, it's possible to actually start with FOUR active colonies! You could be getting up to 19 gold (assuming I recall ex-Ker's field value correctly) during the harvest phase, then spend 18 of it to activate an additional three colonies. Add an advisor with a glory value and you could have 5 glory before your first turn...[/o]


[o]The Colony Formerly Known As Ker was the one I was referring to. And it only provides 3 gold, so unless you have two 8 gold fields, the most you can have is 3 active to start. Two 8 gold fields is a LOT of wins, especially considering all the options as winner.[/o]

Thread: SeaFall:: Rules:: Rule 14 question

by lactamaeon

Spoilers to do with a specific element as outlined in Rule 14.
[o]
I have both halves of the Cryptic Map which tells me to visit the westernmost statue to use it. However, our group has only discovered one of the three statues. Can I use the Cryptic Map there (as it is the westernmost statue currently discovered) or do I have to wait until all 3 are known?

Perhaps more importantly, will it mess anything up if we do it wrong?
[/o]

Reply: SeaFall:: Rules:: Re: Rule 14 question

Reply: SeaFall:: Rules:: Re: Rule 14 question

Reply: SeaFall:: Variants:: Re: Creating an alternate campaign ? Looking for ideas :)

by reshurc

I've been playtesting various scenarios with people that I completed campaign with and various brand new players. (I also have 2 games for components)

Last experiment I have added a 6th province.
I added various extra buildings.
Tweaked with enmity a bit to allow for more interaction.

Everybody had a blast! It was a beer-and-pretzel's pirate PVP game!

I'm keeping tabs on this thread because I'm looking for ideas to make totally 'new' buildings and sea monsters and such also. I suck in photoshop though so will probably just have to manipulate the Seafall PBF graphics being posted. Those guys doing that are awesome.

Reply: SeaFall:: Rules:: Re: Rule 14 question

Thread: SeaFall:: Rules:: Box 2 Milestone question

by JRosen9

[o]We recently completed the Ancient Secrets Unearthed milestone. Every other milestone we have unlocked, involved opening a sealed event card and shuffling it into the event deck. I have been through captain's book twice and see no reference to any sealed event to add to the deck. Is there one for this milestone?[/o]

Reply: Pandemic Legacy: Season 1:: Rules:: Re: April spoilers: curing diseases

by clivej

Minor point: it could be worth editing the subject line to emphasise this is a mid-April spoiler, not a start-of-April one.

Reply: SeaFall:: Rules:: Re: Box 2 Milestone question

by Griffondj

I don't have the game in front of me to answer the specific question on this specific milestone BUT i do know that there are milestones and do not add event cards to the event deck. So this might be one of them.

Reply: SeaFall:: Rules:: Re: Box 2 Milestone question

by lactamaeon

[o]There should have been an unsealed event card in the box you opened due to that milestone. That's the event added by that milestone.

(Also, that is technically box 03, you can tell because all the cards inside have a 03 on them and the box has a 03 on the bottom).
[/o]

Reply: Chronicles 1: Origins:: General:: Re: Any News ?

by Ichirou

I'd like to hear some news on this as well. Rob Daviau does seem to have a lot on his plate right now; he has no less than nine games where he is listed as designer slated for release this year. :)

Reply: SeaFall:: General:: Re: I accidentally threw away the island stickers

Reply: SeaFall:: General:: Re: Colonies or full-on exploration and commerce?

by DegenerateElite

[o]There are lots of ways to get upgraded fields. At least half of them on my boards and cards are not from winning a game.[/o]

New Image for Star Wars: The Queen's Gambit

Reply: SeaFall:: Rules:: Re: Box 2 Milestone question

by gpmark

[o]Its the Turbulent Waters card. Add it to the deck, and tear up one of the Smooth Seas cards.[/o]

New Image for Pandemic Legacy: Season 1

Reply: Pandemic Legacy: Season 1:: General:: Re: Never have beaten Pandemic, so should I wait to play Legacy?

by Theorel

clivej wrote:

Theorel wrote:

Other than that, a non-binding priority list:

You forgot removing cubes that arrived in cities not yet seen in the infection deck because of an outbreak. That's often pretty important.

Also, building a few extra research stations is a good idea, and the sooner you do it the more benefit you get. It's a useful action in the early stages of the game, before anybody's close to curing anything.

Generally, I tend to fight fires and build research stations early on, then start thinking about how to achieve cures once someone is only a card or two away from having what they need.


(outside of Legacy) I have only occasionally removed the cubes from outbreaks in cities not yet seen...I think for someone struggling to ever win (especially with only 4 chances to set them off), it's so far down as to be off the priority list. If you're already winning, removing those cubes is a good way to increase consistency, but they're still only a small risk. Most worth it if you have a medic and a cured disease, or if there are very many of those cubes. Much more worth it in legacy with the rioting mechanics, as the double-outbreaks are more of a problem.

-it's better strategically (IMO) to remove all 3 cubes from the outbroke city than remove one cube from its neighbor. (note: both cost 2 actions once you're in the outbreak-city). Leaving the problem city at 2 means it will likely outbreak after 2 more epidemics, and if you draw any other adjacent city the double-outbreak is likely. Treating the 3-cube city to 0 means that even if you happen to draw an adjacent city, it's only a single outbreak...and if you never draw one, that problem city will not likely come back up in the game at all.

Otherwise, research stations are good, I agree. I like to have about 3 on the board. I start thinking about cures from turn 1. I start trading when someone has 2 cards if it's convenient (or even earlier, if it's super convenient). The cool thing about ending in a city in hand, is it helps make trades more convenient, but it also makes everything else more convenient (flying, building research centers, etc).

New Image for Pandemic Legacy: Season 1

Reply: Pandemic Legacy: Season 1:: Rules:: Re: DEUTSCH / German: Zentraler Thread Deutsche Errata (Spoilerfrei!)

by AnRei

Hallo zusammen,
Wir haben da auch mal ne frage zu Stufen der Städte.
[o]wenn eine Stadt Stufe 5 erreicht ist sie zerstört. Was passiert nun außer das man 2 Handkarten abwerfen muss um in die Stadt ziehen zu können?
Kommen ab jetzt hier keine erloschenen Gestalten mehr oder kann es hier zu keinem Ausbruch mehr kommen oder kommt gar die Karte komplett aus dem Spiel?
Leider sind wir in den Regeln nicht wirklich fündig geworden. Danke schonmal[/o]

Brawling Brothers - Episode 43 : Live Josh dot-com

by Brandon Nall

LIMITED EDITIONBrawling Brothers Lowball Glasses now available for shipping!!



Recorded from War Room Studios in Albuquerque, NM : 1/24/17

This episode brought to you by Tasty Minstrel Games, BoardgameTables.com, Arcane Wonders and Meeple Realty – We explore the possibilities of purchasing and monetizing LiveJosh.com (HAH!). Out of all of our hours of talking, not one makes us feel more warm and fuzzy than the story of Josh running himself over with his car… It seemed long overdue to revisit this idiocy! We are super excited to FINALLY recieve War of the Ring Anniversary Edition – and it looks like it is finally about to happen! Listeners pitch the combo demon that would be the “CABRAWLIST” – a ferocious combination of Brawlers and Cabalists. Then flashes back to a grandfather of modern day games – Stratego! We discuss how Heavy Cardboard has introduced Brandon to the wonderful world of heavy gaming – if you haven’t found love for heavy gaming yet, its time to check out this wonderful podcast! Dracool makes a surprise visit in War Room Studio B – What is this?? Halloween in January?!? The brilliant Bruno Faidutti has finally flipped his lid and has announced Kamasutra. We review the SMASH HIT from 2016 – Captain Sonar! If you’ve ever wondered how stressful it is to navigate frigid waters while being hunted by a nuclear power submarine who’s only mission is to sink your sub, check out our Captain Sonar review! Finally we wrap up the show with a wish filled discussion about our Grail Games – Chime in on the guild and let us know what your grail games are!

EPISODE TIMELINE:
00:00:00 – This episode sponsored by Tasty Minstrel Games, BoardGameTables.com, Arcane Wonders&Meeple Realty

00:00:45 – Intro and Banter

00:09:11 – Flash Back – Josh runs over himself with his car!

00:21:52 – BoardgameTables.com– The premiere accessory in boardgaming

00:27:00 – Brandon is the BGG Geek of the Week

00:30:42 – Check out The Dice Tower Essentials line from Arcane Wonders

00:33:10 – A check in with the Brawling Brothers Guild on BGG

00:43:00 – Brandon is “Doin’ a thing!”

00:43:40 – THEN – Stratego

00:53:47 – Meeple Realty presents an officially licensed insert for A Feast for Odin!

00:55:33 – NOW

01:20:08 – TOMORROW featuring Delve

01:30:11 – Captain Sonar Review

02:09:53 – Check out Oracle of Delphi from Tasty Minstrel Games

02:11:45 – Feature Segment :: Grail Games

GAME TIMESTAMPS:
7 Wonders Duel– 01:05:40
Antiquity– 02:30:55
Arkham Horror: The Card Game– 01:06:50
Captain Sonar– 01:30:11
Caylus– 02:15:25
Dark Tower– 02:24: 20
Deception: Murder in Hong Kong– 01:11:20
Delve– 01:21:40
The Dwarf King– 01:09:10
Fireball Island– 02:21:00
Here I Stand– 02:18:40
HeroQuest– 02:28:45
House of Borgia– 01:14:58
Kamasutra– 01:25:05
Masmorra: Dungeons of Arcadia– 01:07:25
Memoir '44– 01:00:00
The Pillars of the Earth– 02:27:10
Star Trek: Five-Year Mission– 01:17:33
Star Wars: The Queen's Gambit– 02:33:40
Stratego– 00:43:40
The World of SMOG: Rise of Moloch– 01:20:25
War of the Ring (second edition)– 00:23:38

[MP3]http://traffic.libsyn.com/brawlingbrothers/Brawling_Bros_-_E...|Brawling Brothers - E43 - Live Josh dot-com[/MP3]

Web Player found here. .................................... For a Direct Download click here.

Find us and subscribe on iTunes. ..................... Or to see our full archive, click here.

Visit our Google Play Music page ...................... Subscribe to us on Stitcher Radio.

If you enjoy the show, please consider leaving an itunes review! Visit our website at brawlingbrothers.com or chat with us on Google Plus.
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