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Thread: Pandemic Legacy: Season 1:: Rules:: *SPOILER* November question

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by Wesker

[o]Regarding vaccination. Once we have vaccinated a faded city, during setup those cities do not get any faded/cubes as I understand it. However, do they get cubes as normal moving forward after setup?

Or are faded cities now completely immune to everything? How about outbreak reaching it from another city?

What difference is there when the city vaccinated was not a faded city?

Thanks for any help.
[/o]

Reply: Pandemic Legacy: Season 1:: Rules:: Re: April *Spoilers* - missing dossier, what are the contents?

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by Wulf684

[o]You can just use a marker on the Faded cities. The stickers fit over the disease logo (the circle). Make sure to mark the first one in a different way, there's a special "city 0" sticker.[/o]

Reply: Pandemic Legacy: Season 1:: Rules:: Re: *SPOILER* November/December question

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by jayajohn

Answer for November/December:
[o]Faded cities, once vaccinated, do not receive either Faded figures or cubes of their original colour, from any Infection step. The reasoning is that once a city becomes Faded, C0dA is that city's disease instead of its original colour.

It is still possible for a vaccinated Faded city to receive disease cubes from an outbreak from a neighbouring, non-C0dA city.

If you vaccinate a non-Faded city, that city still receives its cubes from Infections. The benefit of vaccinating a non-Faded city is that it does not become Faded if a neighbouring Faded city had an outbreak.[/o]

Reply: Pandemic Legacy: Season 1:: Rules:: Re: *SPOILER* November/December question

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by Wesker

[o]Many thanks comrade. This makes a lot of sense.[/o]

jayajohn wrote:

Answer for November/December:
[o]Faded cities, once vaccinated, do not receive either Faded figures or cubes of their original colour, from any Infection step. The reasoning is that once a city becomes Faded, C0dA is that city's disease instead of its original colour.

It is still possible for a vaccinated Faded city to receive disease cubes from an outbreak from a neighbouring, non-C0dA city.

If you vaccinate a non-Faded city, that city still receives its cubes from Infections. The benefit of vaccinating a non-Faded city is that it does not become Faded if a neighbouring Faded city had an outbreak.[/o]

Reply: Pandemic Legacy: Season 1:: General:: Re: What rules stickers should be placed through April?

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by jayajohn

Here's the text:

[o]Rule G:

Quarantine

Spend an action to place a quarantine marker in your current city. Only one quarantine marker may be in a city at a time.

When a player is instructed to add any amount of disease markers to the city (of any colour), remove the quarantine marker instead of adding disease markers.

If you are out of quarantine markers and do the Quarantine action, remove a
quarantine marker already in play and add it to your city. [/o]

Thread: Pandemic Legacy: Season 1:: General:: *SPOILERS* February objective?

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by sloades

I've just completed April, in my 'PandaLegs' campaign. At the beginning of April, I learned that I might need the February objective. Unfortunately, I got carried away with the wanton destruction of P:L, and tore up that card and threw it away when I got the March objectives. (Silly me - didn't notice the LACK of "destroy this card" notice on the Feb objective card!)

Anyway...

Can someone please remind me what the exact wording of the Feb objective is? A photo or scan of the card - with reasonable resolution, something I can print - would be even better! If I remember right, it's basically "cure the three non-COdA diseases"

Please don't tell me whether or not I'm going to need it past April - that would be a spoiler.

Reply: Pandemic Legacy: Season 1:: Rules:: Re: April *Spoilers* - missing dossier, what are the contents?

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by TheShib

jayajohn wrote:

Here is the text:

[o]
Door 31 scar stickers:

Terrified: It takes one more action for you to Drive/Ferry to a city containing Faded figures.

Feeble: It takes one more action for you to Quarantine.

Paranoid: You cannot Share Knowledge except with someone you have a relationship with.


Rule S: (Infections)

When adding Faded figures to a city with a quarantine marker, remove the quarantine marker instead.

If you are unable to place the number of Faded figures actually needed on the board, you lose the game.


Rule V: (Game End conditions)

If you are unable to place the number of Faded figures actually needed on the board, you lose the game.


Lastly, Faded city stickers:

If you can find circular stickers to use in the meantime, you could start sooner, then stick the original Faded stickers on top, once you receive your dossier:

* There is one larger, distinctive sticker used to mark City Zero, the first city to receive a Faded figure and become Faded. This is 13 mm in diameter.

* The Faded city stickers used for all other Faded cities are 10 mm in diameter.

Of course you could use any removable stickers instead in the meantime - squares of masking tape would work. In that case, just keep track of which was City Zero.

[/o]


Thanks for this!

Reply: SeaFall:: General:: Re: How many sessions?

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by RobDaviau

rpvt wrote:

Improvising?


Yeah. Improvising. Sorry, did improv and sketch comedy in college so went theater nerd for a moment.

Reply: Pandemic Legacy: Season 1:: Rules:: Re: Compiled FAQ (Spoilers Hidden, each month hidden Separately)

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by rmsgrey

yahooseriously1 wrote:

This question is about October and following. I'm a little unclear with the explanation given above in the FAQ.

Thanks so much!

[o]When a (formally faded) city is vaccinated that was not originally the CodA color, does it revert to a regular infection in its original color/disease?

Say, for instance, that the CodA was blue, but when the faded cities started spreading, Istanbul (black) became faded. After I've successfully vaccinated the city of Istanbul in October or later, does it now get infected with black cubes by default or nothing at all?

[/o]


[o]There's no such thing as "formerly faded" - once a city Fades, it remains a Faded city. A Vaccinated Faded city doesn't get anything when drawn form the Infection deck - and any Vaccinated city (Faded or not) is also immune to getting Faded figures due to outbreaks. The only ways a Vaccinated city can get any sort of infection markers are when a non-COdA disease outbreaks into them, or if they never Faded in the first place.[/o]

Reply: Pandemic Legacy: Season 1:: General:: Re: For those who have finished.

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by rmsgrey

clivej wrote:

Out of interest, why all but one? I don't see any reason not to vaccinate the final city.


My guess would be that they ran out of time and/or vaccine.

Reply: Pandemic Legacy: Season 1:: General:: Re: One card brought this game from a perfect 10 to a 7 (endgame spoilers)

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by rmsgrey

clivej wrote:

On P6-3 F, the good guys tell us in a handwritten note that "you are going to need to find a vaccine". We know it's a legitimate objective.


But do we know that completing objectives that the dodgy people tell us will find a vaccine actually will find a vaccine?

I'm probably going to find out the exact contents of Box 6 next weekend when I play September, so I don't actually know yet.

Reply: Pandemic Legacy: Season 1:: General:: Re: *SPOILERS* February objective?

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by rmsgrey

The objective you get in mid-January is:

Mandatory: Cure the 3 non-COdA diseases.

Reply: Pandemic Legacy: Season 1:: General:: Re: Reasons I Won't Be Playing This

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by yangtze2000

bill_davenport wrote:

yangtze2000 wrote:


The key thing for me is that it could be played again and again by different sets of folks. Nothing about the game is physically destroyed after play.


um if you play it right there is alot of stuff physically destroyed :P Just saying... we have ripped up everything when it told us to rip it up. that's the whole pont of the game, getting so attached to something and having it ripped from your hands by the cruel cruel game designers. Almost like... you're being played ;)



No, I was talking about Robinson Crusoe, or any other game that doesn't self-destruct during play :)

Reply: Pandemic Legacy: Season 1:: Rules:: Re: *SPOILER* November/December question

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by clivej

jayajohn wrote:

The reasoning is that once a city becomes Faded, C0dA is that city's disease instead of its original colour.

It's possibly worth being precise: when a city is Faded, that city's infection strain is Faded figures, not cubes of its original colour.

But the city is not now C0dA-coloured for the purposes of the Accelerated Incubation rule, and that city's card in the player deck retains its original colour for all purposes.

Reply: Pandemic Legacy: Season 1:: General:: Re: What rules stickers should be placed through April?

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by clivej

nhex wrote:

Thanks! Soo it looks like I forgot to place sticker G (top left sticker on page 10) Mind giving me the text?


You've got a copy of the text now, so it's all good, but... I'm confused. If you forgot to apply that sticker to the rulebook, surely you still have it and can apply it now?

Reply: Pandemic Legacy: Season 1:: General:: Re: Reasons I Won't Be Playing This

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by yangtze2000

[q="bill_davenport"
At the end you almost want to frame the board and throw it on your wall in your game room ;)

Only to have someone ask you some day:
someone: "What is that"
me: "Oh that's the time when we saved the world and i can tell you crucial detail about every scar on that board"

But we're gamers, right? If we're honest, we're having such experiences with games all the time. I take pictures of the end-state and throw them on Facebook. I could have them turned into posters, I suppose. Or I could photoshop them with my co-players' scribbles and then turn them into posters. But we don't generally do that because we'd rather spend the time having another great gaming experience, often with the same game which hasn't been destroyed in the process of playing it.

Reply: Pandemic Legacy: Season 1:: General:: Re: One card brought this game from a perfect 10 to a 7 (endgame spoilers)

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by clivej

Woah! You're in this thread and you've not played September yet?

September is the month in which the theme hits you hardest. I wouldn't be in the least surprised if your feelings about the endgame changed somewhat once you've experienced it.

Experiencing it without spoilers would be different again, but it seems that ship has sailed...

Reply: Pandemic Legacy: Season 1:: Sessions:: Re: The Legacy Continues... (April Spoilers)

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by Wulf684

I'm way overdue for you to 'fix' anything, but you have the Alert marker on the wrong space. That's the 4th space, with the infection rate marker already being in the first space. In other words, you got the zombies a couple of turns later, which probably means you had a more widely spread C0dA.

But maybe this helps future players?
(We just finished April.)

Review: Pandemic Legacy: Season 1:: In Pandemic, as in Life - a review by a gamer's wife

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by agamerswife

If you’ve just got in from, or are more likely just going out on, a Saturday night in town, good for you. Stop gloating. I’ve just had a lovely evening in with my beloved playing Pandemic Legacy, sandwiched between tidying up after a messy baby-led weaning dinner with our nine month old and two year old and filling dinks in our walls with Polyfilla ready for re-painting them. Anyway, we’re romping through our Legacy game and we are now in August. There are no spoilers here so feel free to read on without fear. I was going to post a lovely photo of me playing the game but then realised that that would definitely class as a ‘spoiler’, hence no photo.
It’s been a few weeks since we played July so I felt a bit out of touch with the rules, there are so many now, but once we got going it was ok. I’m not going to go into the rules because it’s the same as the original version, which you can read about in a previous post at agamerswifeblog.wordpress.com, just with a few more added each time you play a new month. You’re basically in a story over the course of twelve monthly episodes and some of the results from each game get saved for next time with lots of lovely stickers all over the board as reminders.
It has been a surprise to me to learn that a number of people I know have been playing Pandemic. I thought I was the only one! I should have guessed really given that it is boardgamegeek.com’s number 1 board game.
Now if you are planning on embarking on an adventure in Pandemic Legacy land, then I have come up with my top ten Gamer’s Wife survival tips to help you on your way.
1.It’s all about long term tactics and planning. Don’t rush so you can get to bed earlier.
2.Everything must be kept tidy. That means cubes in their little bags, stickers all neatly lined up and city cards arranged by colour on the table.
3.Don’t take anything for granted. No kidding, the entire state of play can change in one single turn. You think you’ve finished and then you draw the wrong card...
4.No you may not leave the table. After the game is ‘finished’ there are all sorts of end of game things to think about. Windows to open, stickers to stick, new rules to learn, upgrades to consider.
5.Be awake. There are lots of rules to remember. I’m pretty sure that every game we’ve played we’ve forgotten one rule or another, usually at the rush to win near the end and we end up having to count back spaces etc. to check that we should still win – thankfully we always do still win!
6.Diseases should be named after your children. If you have no children you could use pets, loved ones etc. If you have no diseases to name, too bad, you obviously suck at eradicating diseases.
7.Make sure you shuffle properly. A lot depends on the draw and you’ll be cursing if you get the card you don’t want and you didn’t shuffle properly.
8.No chocolate on the board.
9.Start with a plan, for example dealing with one area of the board each, and be prepared for the execution of one part of the plan taking a heck of a lot longer than you first anticipated.
10.No, you shouldn’t be considering a career in infectious disease management just because you won three games in a row.
I must admit that I’m actually quite enjoying the game (don’t tell Daniel). It gets quite tense and I really do feel a sense of achievement when we win! We know our characters well now, so we tend to stick to the roles that we are good at and together we make a good team. In Pandemic, as in life.
My rating of: Pandemic Legacy
(Each out of 5; 5 being excellent, best or most acceptable):
Enjoyability: 5
Challenge: 5
Not weirdness: 4
Appearance of board and props: 5
Washing my hair? Definitely not

Reply: Pandemic Legacy: Season 1:: Reviews:: Re: In Pandemic, as in Life - a review by a gamer's wife

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by R3DSH1FT

Welcome to BGG! :)

My wife and I really enjoyed teaming up for this as well. It was a nice form of entertainment, something that felt like a strategy game with a dash of a tv show that you kind of want to binge watch and also want to spread out.

One thought, you may want to put breaks in your paragraphs for readability.
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