Quantcast
Channel: Rob Daviau | BoardGameGeek
Viewing all 192312 articles
Browse latest View live

Reply: Pandemic Legacy: Season 1:: Reviews:: Re: A step down from Pandemic - avoid like the plague.

$
0
0

by johnnyspys

ras2124 wrote:

It took Agricola one year since its original release in Europe, but as you mention it was pretty much unavailable in the US. As soon as it was released here, it took less than a month for it finally make it to number 1.

However, Agricola also had nothing to build upon. Uwe was mostly unknown at that point, only having made Bohnanza so it was pretty much European hype that led to its immediate success here.

This is very different from P:L since people LOVE Pandemic already. I mentioned several things before, but it is consistently number 1 on the Dice Tower's people choice by a landslide. And people also love Legacy.

So yes, I think Agricola, with no reputation to build on, and no American release for almost a year taking roughly a year after its European release is not that different from Pandemic:Legacy, with everything that came before it, taking only 4 months.


So we are starting to gain common ground. Thats a positive start. The problem with your logic is its not completely flawed, it is just you can make that same kind of argument for later Uwe releases that never hit number one, even thought ehy were based on Agricola and had something to "build on". Same arguments could be made for reiner knizia, Krammer, etc. We could talk about other games with related titles and the fact that Pandemic never hit number one on BGG. So while I understand your logic and agree with it to some extent, one could easily use your logic to argue against your position too.

Arguing Pandemic was number one on other fans sites is irrelevant to the discussion about changes to BGG. I am sure you understand that I could just as easily pull out Barnes at Fortress Ameritrash response to Pandemic Legacy which is far more harsh than mine...heck why not: http://fortressat.com/articles-boardgame-reviews/5495-lipsti...

Reply: Pandemic Legacy: Season 1:: Rules:: Re: [Spoilers] July new rules question

$
0
0

by Kenshir0

I also have a question:
[o]Is it possible to search multiple times in the same city? And do you get the +1 bonus each action when there is a quarantine token?
This would mean:
-player enters faded city with research station + quarantine token.
-player spends one action to search and uses same color = 2 advances in search track.
-player repeats this 2 times.

The search track has now advanced 6 spaces in total?

Is this correct?[/o]

Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.

$
0
0

by Rapscallion_69

dugman wrote:

Sorry to say it but if the rest of your group wins 2/3 of the time and you lose every time it's not because "the decks didn't align properly". You're simply making strategic mistakes when you play. I'm not saying you need to like the game but claiming that the game is only beatable due to the luck of how the decks are dealt is patently false. Frankly it's not even all that hard to win compared to some other cooperative games.

I have seen it happen SEVERAL times! You can get a set up in the game that will kill you no matter what you do. Not saying that in all the games I have played of it that a mistake wasn't made and we played flawlessly and still lost, but to say out of hand that the game is 100% winnable (which is EXACTLY what you are saying that any loss was due to strategic error) is an outright fabrication. The Decks can align so you lose, period. No amount of strategy, no amount of planning, no amount of luck will save you. In my experience (MY experience here) it happens more often than not. That to me is NOT fun. It's also one of the reasons I like Flashpoint Fire Rescue more. Using dice for threat generation is a far better mechanic because it prevents that recursion loop (or at the very least mitigates it to a far greater degree). Either way, that's one of the things that was fixed in Legacy as the unique objectives and how the story evolves over the course of the game-play (trying to stay spoiler free here) prevents that from being as much of a problem.

I have heard your argument before (from my own game group no less) I have even sat back and auto-piloted the game letting them, the "experts" make most of the decisions and the outcome was always the same. I have no problem with Co-Ops and there are SEVERAL in my collection and just about every one of them is a far better game than regular old Pandemic because of the reasons outlined above.

And remember that YOUR experience may differ from OTHERS experience. That's the wonderful thing about this hobby is that there is something for everyone's tastes. Pandemic left an AWFUL taste in my mouth. That doesn't make you right and me wrong, or vice versa.

Reply: Pandemic Legacy: Season 1:: Rules:: Re: [Spoilers] Rules Question, let's say August?

$
0
0

by Frostmarrow

I found the card to be a bit misleading. -This is how we eventually played it: We put the sticker on Teheran and once Teheran during play ended up in the infected discard pile we played the card on Teheran. This meant that the player card and the infection card both concerned the same city - and this made the most sense to us.

Teheran was a hub in our game and also in the middle of Coda territory. I giggled nervously when we played the card but my SO callously stated that we are going to do it sooner or later we might just as well go ahead now.

Fantastic! Loving this game.

New Video for Clue DVD Game

Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.

$
0
0

by reverendunclebastard

Rapscallion_69 wrote:

That's the wonderful thing about this hobby is that there is something for everyone's tastes. Pandemic left an AWFUL taste in my mouth. That doesn't make you right and me wrong, or vice versa.


The poster made it pretty clear that this is not about your taste, it is about your objectively incorrect assertion that the card decks will frequently make the game unwinnable. On rare occasions that can happen, but statistically it is very, very uncommon. So to recap, you are not wrong for disliking Pandemic, but you are objectively wrong about how often the deck can make the game unwinnable. You are still free to dislike it though.

Reply: Pandemic Legacy: Season 1:: Rules:: Re: [Spoilers] July new rules question

$
0
0

by Qalor

Kenshir0 wrote:

I also have a question:
[o]Is it possible to search multiple times in the same city? And do you get the +1 bonus each action when there is a quarantine token?
This would mean:
-player enters faded city with research station + quarantine token.
-player spends one action to search and uses same color = 2 advances in search track.
-player repeats this 2 times.

The search track has now advanced 6 spaces in total?

Is this correct?[/o]


Yes.

Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.

$
0
0

by kroen

codevirus wrote:

I should clarify that I was OK with Pandemic but was not "crazy" about it. It didn't hit the table that much - i was not that good at it.

I felt exactly like you do, but took the plunge and bought Pandemic Legacy anyway. Very glad I did, no regrets. (I already finished it and it was worth every penny and then some.)

Reply: Pandemic Legacy: Season 1:: General:: Re: How many games did you play up to the end of your Legacy Experience? *NO spoilers*

$
0
0

by mfaulk80

Styyx wrote:

getsumaiki wrote:

I should add, that particular rule caused numerous outbreaks for us, in fact i dont know how you could avoid at least a few outbreaks from happening because of that rule.


Well they don't cause outbreaks themselves, so they can be managed if you keep an eye on the cards that are cycling through your infection discard pile.

Yep. It's possible that some of our outbreaks were caused by that rule, but it definitely wasn't a huge factor. It was just another area to pay attention to...

Reply: Pandemic Legacy: Season 1:: Rules:: Re: Post your May rules questions here (spoilers)

$
0
0

by Vittek

clivej wrote:


Also:
[o]The rules explicitly state that you don't need to put this-game-only roadblock tokens on top of permanent roadblocks (this is different from the rules for starting research stations and military bases). There would be no reason to specify this unless roadblock tokens were intended to be a limited resource.[/o]

[o]Actually, you may want to begin the game with less roadblocks so you can enter the CoDA zone and place a military base or quarantine cities before their cards even appear. Roadblocks may get in the way.[/o]

Reply: Pandemic Legacy: Season 1:: General:: Re: Poll - why Pandemic Legacy have risen in the rank so quickly?

$
0
0

by Dunyazad

I don't understand this question:

What do you think about cooperative board games?

They are not at all likely

They are not so likely

They are somewhat likely

They are very ikely

They are extremely likely

Reply: Pandemic Legacy: Season 1:: General:: Re: Poll - why Pandemic Legacy have risen in the rank so quickly?

Reply: Pandemic Legacy: Season 1:: General:: Re: Poll - why Pandemic Legacy have risen in the rank so quickly?

$
0
0

by eleanti

I'm so sorry but I can't edit the words in the poll :(

Please, consider "likely" as "enjoyable"

Reply: Pandemic Legacy: Season 1:: General:: Re: Poll - why Pandemic Legacy have risen in the rank so quickly?

$
0
0

by vruchten

Azeltir wrote:

Possibly replace likely with likable or enjoyable?


I think i means "alike"

Reply: Pandemic Legacy: Season 1:: Strategy:: Re: Which is the better role? ( Before July Spoilers)

$
0
0

by EvilNuff

voodoochile78 wrote:

EvilNuff wrote:


That's the wrong way to look at it. You want to make some form of estimate of actions saved by other character abilities over the course of the game.


Believe me, that's how I think! The Generalist is not sexy, but a 25% increase in actions for one character meets or exceeds the effective actions on the other characters, in my opinion.

EvilNuff wrote:

I can hardly think of any situation where I feel that playing him is actually better than another character.


I'm glad we can all have our favourites =) What are yours?



I would love for someone to show me how the generalist isn't flat out bad (vs other characters)! Dispatcher is my favorite and quarantine expert is probably my second favorite. Both because they allow for functionality that nobody else can do. QE allows our group to control our coda virus and the dispatcher just increases everyone's mobility. The medic has saved more actions in every game we have played than the generalist has provided.

Reply: Pandemic Legacy: Season 1:: General:: Re: Poll - why Pandemic Legacy have risen in the rank so quickly?

$
0
0

by teg2

What are you trying to get from the results of poll ? What are you after ?

Reply: Pandemic Legacy: Season 1:: General:: Re: About to start the game - 2P or 3P?

$
0
0

by SBelmont

Thanks for all the info/suggestions, everyone!

We started the game with 3 players and have played through February with success so far.

Looking forward to March - and keeping it rolling with 3.

Reply: Pandemic Legacy: Season 1:: Rules:: Re: Relationships questions *minor spoilers*

$
0
0

by Red_5ccg

Thanks for the quick responses!

Good to know that we weren't cheating for 3 straight wins. Our luck finally abandoned us in May and COdA finally got out of control before we could win (hard to cure the 3rd disease when you don't draw enough cards of its color combined between the 2 of us). :D

Reply: Pandemic Legacy: Season 1:: General:: Re: Poll - why Pandemic Legacy have risen in the rank so quickly?

$
0
0

by clivej

You shouldn't be able to determine that before people have completed the poll. And it shouldn't matter.

A "please help me prove that Candy Land has less strategic depth than Chess" poll, for example, is unlikely to have even a shred of objectivity.

Reply: Pandemic Legacy: Season 1:: General:: Re: Fastest top 20 ever? (EDIT) ...I meant top 1

$
0
0

by clivej

One problem with the hype is the number of people who will now be saying "Bah. I was promised the best game ever, but actually I'd only rate Pandemic Legacy a 9. I feel let down. I only had fifteen hours of great fun, when I was promised exquisite rapture the like of which I've never before experienced. What a swindle!"

I'm not done yet, but Pandemic Legacy is currently feeling like an 8.5 . That's better than all but a tiny handful of the games I play. Pandemic Legacy is a really good game. I shouldn't lose sight of that just because I don't feel it's a 10.0 .
Viewing all 192312 articles
Browse latest View live