by clydeiii
Let's all go drink ourselves into mass stupor then run over someone in our buggy?↧
Reply: Pandemic Legacy: Season 1:: General:: Re: Fastest top 20 ever? (EDIT) ...I meant top 2
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Reply: Pandemic Legacy: Season 1:: Rules:: Re: Is trying a month a second time required? Is it always optimal?
by Muse23PT
The rules say if you lose the first play of a month you play a second time that same month and have +2 Government Funding... So yes, it's in the rules... It's not a choice.↧
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Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.
by codevirus
I should clarify that I was OK with Pandemic but was not "crazy" about it. It didn't hit the table that much - i was not that good at it.↧
Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.
by codevirus
Thank you everyone.↧
Reply: Pandemic Legacy: Season 1:: Rules:: Re: Is trying a month a second time required? Is it always optimal?
clydeiii wrote:
reverendunclebastard wrote:
Not allowed.
It is.
Page 3:
GAME MONTHS
Pandemic Legacy is broken into 12 months, starting with January.If your group succeeds in a month, you move on to play the next month. If you fail, you get one more chance to succeed in the current month. Start a new game with the current set of rules and objectives for the month you just lost. If you lose again, you must move on to the next month for your next game.
Page 14:
IF YOU LOSE THE GAME
• If this is the first time the month has been played, you must try the month again. If not, move on to the next month for your next game.
There is no ambiguity there, it is not presented as optional, it is a direct instruction to attempt the month a second time.
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Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.
by codevirus
reverendunclebastard wrote:
codevirus wrote:
Should I open it and give it a try?
Of course you should! Why else did you buy it? Almost everyone who has played it has had positive things to say about the experience. I was not a Pandemic fan, but have loved P:L.
Ha ha ha. Makes sense. I also bought a few other games and my question is more regarding "should I go for this one as one of the first ones, or leave it for late when I eill get more in the mood." But maybe i just dont know what i am missing by post poneing it.
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Reply: Pandemic Legacy: Season 1:: General:: Re: New #1
Aweberman wrote:
Obviously some players are using a 1 rating legitimately. Most are not. There are only a bare handful of products that match the full description of a game that "should" be rated a 1: "Defies description of a game. You won't catch me dead playing this. Clearly broken." It's hard to see how that description applies to any game within the top 2000 on this site.
It's even harder to see how that description applies to a game which has received nearly universal acclaim from the biggest game reviewers, many of whom called "Pandemic Legacy" one of the greatest gaming experiences of their lives. Considering how many games they've played, that alone completely negates anyone legitimately saying the game "defies the description of a game" or is "broken".
If it was just one or two professional game reviewers saying great things about a game, you could dismiss it as a matter of personal taste. That most are saying similar things cannot be so easily dismissed.
https://youtu.be/xX9b8-Uh4QA
https://youtu.be/SYh4kgs-cxw?t=1h32m31s
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Reply: Pandemic Legacy: Season 1:: General:: Re: Fastest top 20 ever? (EDIT) ...I meant top 2
by mith
Aweberman wrote:
In view of the gains of the last couple of days, it's hard to say how much of that impressive 24-point gain is due to actual daily increase and how much is due to the first-of-the-month adjustment, but I would guess that as much as 20 points came from the FOTMA, which is actually a bit less than I would have guessed.
I have it somewhere in the range of 8.188 (with ~0.01 average drop) to 8.206 (with ~0.01 average gain) based on yesterday's Bayesian/Shill parameter (that is, without the FOTMA). If the average today is exactly the same as yesterday's, it would have been at 8.197... however, given that the average has been rising the past couple days, it may have gotten there without the FOTMA.
The FOTMA was very close to December's (parameter dropped 30.66 today, vs. 30.20 December 1).
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Reply: Pandemic Legacy: Season 1:: General:: Re: Pandemic Legacy No 1? I have a question.
by codevirus
clydeiii wrote:
This question has been asked here in these forums repeatedly. The answer is always yes.
Sorry i have just not been as active latelly.
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Reply: Pandemic Legacy: Season 1:: Strategy:: Re: Just another approach to minimize distances from Research Centers
by rmsgrey
I'm not convinced that average distance from RCs is the best metric - I'd be more inclined to look at either minimising the worst-case distances (if nowhere is more than 2 moves from a research center, then someone starting their turn at a research center can treat at least once in any city on their turn without discarding cards or using other special movement) or maximising the number of cities adjacent to research centers.Actually, if you take both those suggestions, and the idea of looking for the globally best triples, quads, quins and sextuple research center setups not just the best next research center, then that will generate a bunch of lists of locations that will hopefully have a lot of similarities - it's the locations that only turn up on some lists, or which are much higher on some lists that you want to think twice about...
Another thing to consider is that you'll start each game at a particular RC and want to be able to reach 3 different locations easily, so you might want to look at what that does to the average distances (any cities closer to an RC other than the starting one are effectively 1 distance further - one way of calculating it would be to adjust the adjacency matrix by adding links between every pair of RCs)
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Reply: Pandemic Legacy: Season 1:: Rules:: Re: Unfunded events on cards??
by rmsgrey
Polysaccharide wrote:
If we add an unfunded event onto a player card, when that card is drawn and added to a players hand does it need to be discarded to be played? Or we can just declare that we are using it and keep the city card?
p.15 of the Rulebook: "After playing an Event card, discard it to the Player Discard Pile."
If you use the card for the sticker's effect, then you discard it (and don't get to use it as the city card). Equally, if you discard it as a city card for whatever reason, you don't get to apply the sticker's effect as well.
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Thread: Pandemic Legacy: Season 1:: Rules:: May: Spoiler**** Question on eradication
by Kgavery11
Blue is our COda. In April a few outbreaks caused black, red, and yellow cities to become faded. I believe in the next month, anytime those cities are hit, we add faded figures not the cubes. If so, when we try to eradicate a strain, those cities no longer count. As an example, how do we eradicate the red strain if Tokyo and Manila are faded?↧
Reply: Pandemic Legacy: Season 1:: Rules:: Re: "Suppressed" Mutation (No Spoilers)
by clivej
I guess the interpretation for your first question hinges on whether "When you Treat, ..." means "When you Treat Disease", or "When you Treat this disease".For me, the latter makes much more logical sense. And it would have been easy enough for them to say the former if, somehow, for some reason, they'd intended it.
On the second question, by "your city", does it mean "the city you are in" or "the city you are Treating"? Again, the latter makes more logical sense.
I agree that could have been more tightly worded, though.
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Thread: Pandemic Legacy: Season 1:: Rules:: "Draw" a card vs (May Spoilers)
by Antistone
Beginning at the start of May, the [o]Accelerated Incubation[/o] causes you to [o]place a faded figure[/o] whenever you draw a city card of a certain color.The character upgrade "flexible" and [o]the relationship "rivals with"[/o] both make it possible to grab a city card out of the discard pile. Do they trigger this effect?
The "flexible" upgrade says that you draw the card from the pile; the other one says that you "pick up" the card. That kind of suggests that "flexible" would trigger the effect while the other thing would NOT, but that seems counter-intuitive (a priori, it seems more likely that either both of them trigger it or neither of them does).
The resolution of this question might affect which city cards I choose to turn into unfunded events in the near future...
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Reply: Pandemic Legacy: Season 1:: Reviews:: Re: A step down from Pandemic - avoid like the plague.
by hius
The fact that you have to play with the same people shouldn't be viewed as a negative because the game is not designed to be otherwise. I can't comment on other parts of this review because I haven't play it yet.↧
Reply: Pandemic Legacy: Season 1:: General:: Re: New #1
by Daybreak
clydeiii wrote:
Deano2099 wrote:
Even by the rating guidelines, they're about if you want to play it again, not if you can. I want to play month 13. I just can't.
That's no different from rating TS as a 1/2 because your gaming group is always more than 2 people, so you're never able to play it.
That's no different from rating TS as a 1/2 because your gaming group is always more than 2 people, so you're never able to play it.
God, now you sound like that really angry, bad philosophy student
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Reply: Pandemic Legacy: Season 1:: General:: Re: For those who have finished.
by wmspringer
726, 4 players. We had a few games end to some ridiculously bad luck (in 1 we went from 0 to 7 outbreaks in one turn, then hit the last outbreak the next turn, 1 turn before we would have won). Going into the last game we'd already vaccinated all but one of the zombie cities, but it didn't occur to us to keep destroying military bases. Blue was our COdA color. We had 2 level 4 and 2 level 5 cities, and the soldier was the traitor. Never had more than 2 outbreaks in a row, or more than 4 funding, but we did fail to win a couple of months.Gonna wait a few months and then see how well we can do with my second copy of the game :-)
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Reply: Pandemic Legacy: Season 1:: Rules:: Re: Still not sure about oct-dec [SPOILER]
by thewagon
[o]Yeah you're right. I ended up asking Matt Leacock and he explained it to me as - Faded cities (no matter what original colour) only ever produce Faded figures from now on, vaccinations stop Faded figures from being placed, therefore nothing is placed.I probably would have worded the Rule sticker C something like - If you reveal a Vaccinated city, this still counts as one of your 9 initial card draws - do not draw a replacement.[/o]
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Reply: Pandemic Legacy: Season 1:: Reviews:: Re: A step down from Pandemic - avoid like the plague.
by rmsgrey
johnnyspys wrote:
This is the major issue I have with the game. This is great if you only play with the same people every time, and you play frequently enough not to forget where you left off. It really is great for people with few games, or who desire playing the same game every time they get together. I am lucky to get a game to the table three or four times a year, because the four or five groups I play with love variety and we rarely play the same game two times in a row. So I understand why people with set groups who meet every week, and are willing to play the same game every week, but for me this just would never happen.
My local gaming group meets twice a month, for an 8 hour session, with about 30 people turning up and playing a wide variety of games. We have two games of Pandemic Legacy running, and, while it's too early to say for sure how well it'll work in the long-run, the general intention is to play each game once per session with whoever's around and interested at the time - so we're expecting people to drop in and out, and there to be interested bystanders who aren't actively playing but may still contribute ideas...
We've only completed January so far, so we may find that things fall apart later, but I wouldn't say that dedicating your entire weekly session to just Pandemic Legacy for several months is the only viable model.
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Reply: Pandemic Legacy: Season 1:: Rules:: Re: Finished April: Question (Minor Spoilers)
by clivej
Cardboardjunkie wrote:
where did you find these "very clear" rules?
The rules (p9) wrote:
Discover a Cure
At any research station, discard 5 City cards of the same color from your hand to cure the disease of that color.
At any research station, discard 5 City cards of the same color from your hand to cure the disease of that color.
The rules (p8) wrote:
Build a Structure
Discard the City card that matches the city you are in to
place a structure there. In January, the only structures
you have available are research stations; more will come
later. Take the structure from the pile next to the board. If
all structures of a type have been built, you may take one
from anywhere on the board and move it to your current
city. Each city may contain one of each type of structure.
Discard the City card that matches the city you are in to
place a structure there. In January, the only structures
you have available are research stations; more will come
later. Take the structure from the pile next to the board. If
all structures of a type have been built, you may take one
from anywhere on the board and move it to your current
city. Each city may contain one of each type of structure.
The rules (p4) wrote:
THE GAME BOARD
REGIONS
The board is broken up into six regions, each roughly equivalent to a
continent. These will come into play later.
REGIONS
The board is broken up into six regions, each roughly equivalent to a
continent. These will come into play later.
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