Reply: Betrayal at House on the Hill:: Rules:: Re: Bite question
by roboraygunDolus wrote:Found the rule in the rulebook. I had to download the PDF to bring it up."Most omen cards (except the Bite card) are also items you keep, and they’re used like other items."So...
View ArticleReply: Star Wars: Epic Duels:: Variants:: Re: Star Wars Epic Duels Sequel
by richpizor I don't think anyone's arguing that point...
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: What would...
by Deroche Matches can be played online now via google docs. Check out the online section at heroscapers.com:http://www.heroscapers.com/community/forumdisplay.php?f=108(and BlackRoot is one of the...
View ArticleReply: Star Wars: The Queen's Gambit:: Strategy:: Re: How many times have you...
by The Schaef Republic wins most of the time here, but not because we feel it is unbalanced.Time is on the droids' side, and if Maul can kill one or both Jedi and Anakin stalls, they can hold out long...
View ArticleReply: Betrayal at House on the Hill:: Rules:: Re: An odd and and random...
by KA101 We played Family Gathering the last time our group got together. Zombies ripped the Heroes (Heather & Madame) apart. If Ox had been present, they might have had a chance, but as it is I'd...
View ArticleThread: Betrayal at House on the Hill:: General:: Turn/Damage Track
by jininthenet Hi, i have just recently bought this board game and i was just wondering what is the use of the turn/damage track that is long in shape and has numbers from 0-12. I just can't seem to...
View ArticleReply: Betrayal at House on the Hill:: General:: Re: Turn/Damage Track
by SimonSes You only need it for some of the haunts. When you need it, the way to use it will be explained in the details of the particular haunt.
View ArticleReply: Betrayal at House on the Hill:: General:: Re: Turn/Damage Track
by jininthenetSimonSes wrote:You only need it for some of the haunts. When you need it, the way to use it will be explained in the details of the particular haunt.Thanks! No wonder i don't remember...
View ArticleReply: Betrayal at House on the Hill:: General:: Re: Turn/Damage Track
by kittenhoarder My first few games, I thought it was used to keep track of the number of omens in play. It seemed particularly useless given what a hassle it was to change it all the time.
View ArticleReply: Star Wars: Epic Duels:: Variants:: Re: Star Wars Epic Duels Sequel
by Roman Farraday If you want to create an Artscow version, by all means, go for it! I'd be happy to help provide what you need but along with Rich, I don't really have much time to give to such a...
View ArticleReply: Risk Legacy:: Rules:: Re: Questions regarding Sign the Board Twice...
by ironhide1 I'd like to make sure we're playing this right. When deciding homelands, can multiple factions have the same homeland? For example, Khan started in South America twice, and so did Die Mek....
View ArticleReply: Risk Legacy:: Rules:: Re: Questions regarding Sign the Board Twice...
by natesroom Thats all correct!
View ArticleNew Image for Star Wars: Epic Duels
by NikomsThese are various fan-made decks and baords. Some of them are well balanced for play with the standard boards...and some, are not :)
View ArticleReply: Risk Legacy:: Rules:: Re: Questions regarding Sign the Board Twice...
by ironhide1 We (actually, I) was making homelands more complex than need be. Thanks!
View ArticleReply: Risk Legacy:: General:: Re: question: required time to play through...
by dselljr I would say games were lasting for my groups between 45 min to 2 hours.
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