Reply: Betrayal Legacy:: Rules:: Re: Can you defend ranged attacks from...
by ATT_Turan Yes, you follow the rules for attacking except as modified by the weapon card.
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...
by Petru5 Congrats, Master Neil!
View ArticleThread: Fireball Island: The Curse of Vul-Kar:: General:: Expansion help?
by dannylux I know this has been out for while but it was on sale today on Amazon for like $38 so I ordered. I remember following the Kickstarter campaign although I didn't back and was hoping someone...
View ArticleReply: Cthulhu: Death May Die:: General:: Re: Anyone interested in taking...
by Elltrain It's not, sorry.
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Expansion help?
by Pirpus Bees are extremely fun, there's marbles everywhere.5th player is great because more players are best for thisShip was fiddly and therefore ignored in most games even if we played with it.I...
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Expansion help?
by thatach I play with tiger and bees every time, the other ones as I feel, the fifth players is good if your group is that big, I think most people agree that the ship is unnecessary
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Expansion help?
by flyinghair I agree with the previous comments:1. Tiger & Bees2. Last Adventurer3. Pirate ship
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Time limit...
by Wimplesaur Sometimes yes, sometimes no. The time limit introduces a different feel to a battle as you have to press harder. One of my favourite scenarios is one with a 6 turn timer I designed for...
View ArticleReply: Cthulhu: Death May Die:: General:: Re: Shipping notification
by GanybyteHengst2404 wrote:I was January 2020, but this Tuesday works fine for me. Makes me wonder why they were so worried about not being able to make enough or quickly enough and now are shipping...
View ArticleReview: Unmatched: Battle of Legends, Volume One:: A play tester's review (of...
by Deathfrog This is not the first game that I’ve helped play test, but it is the first game I’ve written a preview for (which means it’s definitely the first game that I reached out to the developer...
View ArticleReply: Betrayal Legacy:: Rules:: Re: Haunt 34
by Vermont We just played this one last night and...[o]our house was quite small when the haunt triggered. I thought there was no way we could possibly win (as the heroes) but we had a fortuitous...
View ArticleThread: Clue: Harry Potter Edition:: Rules:: Movement question
by Dave345 Hi do you have to move around another player when moving or can you just jump over them.Thanks Dave.
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Pressed penny...
by Valient78 Any further progress on this? I would love love love to have these!!
View ArticleReply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Expansion help?
by JustinDJacobson Hi, all. We definitely learned a lot in developing the expansions alongside the base game. We figured out what aspects of the designs really spoke to people and what didn't. For...
View ArticleReply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the...
by Warbannersdonohue wrote:kikerl wrote:But I thought the first rule about the Super Secret Golden Camel Society was that you don't speak about the Super Secret Golden Camel Society...:ninja:Our Neil...
View ArticleThread: Downforce: Danger Circuit:: Rules:: Defensive Power question
by Scorsese Fan Do I correctly assume that my car moves 3 spaces after the card I played that does not have any of my color cars on it is resolved?
View ArticleReply: Cthulhu: Death May Die:: General:: Re: Shipping notification
by crash331 Yes, I got components. Just the components for the R'lyeh Rising expansion.
View ArticleReply: Cthulhu: Death May Die:: General:: Re: Shipping notification
by hankheyming What company sent the shipping notification? I just got a random notification from Quartermaster Logistics, wondering if it's my garden gnome...
View ArticleReply: Mountains of Madness:: General:: Re: Replayability?
by anjovi154 I personally hope that they keep the aesthetic of the game as it really suits the vibe of the experience I think they're going for. Kind of like watching a bad horror flick and laughing...
View ArticleReply: Mountains of Madness:: General:: Re: Custom madness card ideas
by anjovi154 You must find a coin and flip it before answering a question. On Heads, you answer. On Tails, you cannot.
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