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Channel: Rob Daviau | BoardGameGeek
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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by DaviddesJSmottz wrote:DaviddesJ wrote:Huh? Are Chess and Go not games? Is that really your position?Haha, sorry! I was referring to games that were intended to be thematic like this one (and Star...

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Reply: Fireball Island: The Curse of Vul-Kar – Spider Springs:: General:: Re:...

by noodlemansJustinDJacobson wrote:I think there are just some diminishing returns on separate island pieces. Never say never. If we have a killer idea, we’ll certainly pursue it. At least for now,...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by Smottz Yup. I'm not sure why the line of questioning. Is it because I shared my opinion about a board game release?

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Reply: Fireball Island: The Curse of Vul-Kar – Spider Springs:: General:: Re:...

by onion01 I like it! My only question is regarding game length. I would love to join together all the mini boards, but as the game is on a timer with the 4th scar fireball, it is hard to expand too...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by DaviddesJSmottz wrote:Yup. I'm not sure why the line of questioning. Is it because I shared my opinion about a board game release?I guess I'm having a hard time understanding your opinion. You think...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by casinatorcxcDaviddesJ wrote:Smottz wrote:Yup. I'm not sure why the line of questioning. Is it because I shared my opinion about a board game release?I guess I'm having a hard time understanding your...

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Reply: Fireball Island: The Curse of Vul-Kar – Spider Springs:: General:: Re:...

by jawsvvvvvJustinDJacobson wrote:I think there are just some diminishing returns on separate island pieces. Never say never. If we have a killer idea, we’ll certainly pursue it. At least for now, we’d...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by DaviddesJcasinatorcxc wrote:I would assume they want this game to feel pretty thematic considering they are bringing in so many characters and IPs in the future.That's interesting, I guess. I feel...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by SmottzDaviddesJ wrote:I guess I'm having a hard time understanding your opinion. You think the game should be more thematic than the designers want it to be and therefore it should have a board that...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re:...

by StovetopJack How does the movement work in general? One of the cards mentions "boosting" your movement, but how does that work and is there a set amount of spaces you can move on a normal turn? I am...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by DaviddesJSmottz wrote:It sounds like you may now be presuming to know how thematic they wish it to be. All I know is that it reimplements Star Wars: Epic Duels (a highly-thematic game with thematic...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by Smottz I'm not 100% clear what the issue is and why you're persisting in this debate. Why would any discussions take place on BGG, then, when everyone everywhere intended everything to be exactly as...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re:...

by Roman Farraday I've played Epic Duels once or twice and am pretty stoked about this!

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re:...

by Smottz Though, it's odd with the die going away, I believe they said the game features no-luck gameplay. But isn't it still entirely dependent on what cards you have in your hand on a given turn?...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by DaviddesJSmottz wrote:I'm not 100% clear what the issue is and why you're persisting in this debate. Why would any discussions take place on BGG, then, when everyone everywhere intended everything...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by casinatorcxcThis is a very quick mock-up of my idea on how to lesson the footprint of the spaces taking over the board art. The colors clearly aren't the right pallet and I don't think the symbols...

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Session: Pandemic Legacy: Season 1:: Surviving Pandemic 6 – The Final...

by QggOneSurviving Pandemic 6 – The Final CountdownDecemberTeam: Medic (Dr Jones) and Immunologist (Nick Tesla)The extra work we did with vaccinations in the last round came in very handy but the...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re:...

by gibbousStovetopJack wrote:How does the movement work in general? One of the cards mentions "boosting" your movement, but how does that work and is there a set amount of spaces you can move on a...

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Reply: Risk Legacy:: General:: Re: Each of our first 3 games has taken at...

by klurejr I played one of my copies with experienced RISK players, so the first 3 games were played in a total of 2 hours for all three combined.

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by sequellaSmottz wrote:DaviddesJ wrote:I guess I'm having a hard time understanding your opinion. You think the game should be more thematic than the designers want it to be and therefore it should...

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