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Reply: Betrayal Legacy:: Rules:: Re: Item question, chapter 6 spoiler

by CLTMAN30 Sorry - the yellow box with that info is labelled KEY TERMS - it's on page 4.

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Reply: Risk Legacy:: General:: Re: Each of our first 3 games has taken at...

by Daganisoraan I'm 12 games deep in the campaign and except for the first 3 games, most other games have lasted about 2 hours. When all players will have won a game and thus no free stars will be...

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Reply: Risk Legacy:: General:: Re: Each of our first 3 games has taken at...

by elhnad appreciate your input!

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re:...

by lfisherLovesMonsters wrote:JustinDJacobson wrote:You can play with three if one player plus two heroes. Ok, I'm a bit intrigued. Is this not a competitive game? I had assumed that it was, but now...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by Smottz Thanks for your reply, Suzanne! My comments are intended to provide some feedback for a proposed product I'm really excited about, but I'm not under a false impression that my opinions are...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by CapoBro I'm totally digging this game but agree on the obtrusive nature of the LOS design to the thematic art.How difficult or unwelcome would this simple adjustment be? What if the LOS was not on...

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Reply: Fireball Island: The Curse of Vul-Kar – Spider Springs:: General:: Re:...

by noodlemansJustinDJacobson wrote:We are looking at expansions as long as there use demand. However, this is almost certainly the last one with a plastic tray. The design process for it is just so...

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Reply: Betrayal Legacy:: Rules:: Re: Blood Fields

by BardicSkaven If you ever go back to that tile it activates period (also I used a ghost on the sticker cuz it scares me and a ghost is less creepy.)

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Reply: Betrayal Legacy:: Rules:: Re: Blood Fields

by costguy Actions and movement are usually independent of each other.

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Reply: Fireball Island: The Curse of Vul-Kar – Spider Springs:: General:: Re:...

by JustinDJacobson I think there are just some diminishing returns on separate island pieces. Never say never. If we have a killer idea, we’ll certainly pursue it. At least for now, we’d be looking at...

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Reply: Betrayal Legacy:: Rules:: Re: Meeting Characters *SPOILERS*

by costguy Also the text that states when you reveal a tile with the icon of the inhabitant do XYZ. You do XYZ when you first discover the inhabitant.At first we were playing this wrong.

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by JustinDJacobson I think some of this must be getting lost in translation, because this is not feedback from anyone who’s played in person. More importantly, a highly playable foundation is critical...

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Reply: Fireball Island: The Curse of Vul-Kar – Spider Springs:: General:: Re:...

by rowanalphaJustinDJacobson wrote:I think there are just some diminishing returns on separate island pieces. Never say never. If we have a killer idea, we’ll certainly pursue it. At least for now,...

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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Spider Springs...

by apotheosbrisingre wrote:EntropyGuardian wrote:I'm looking forward to it. I skipped the cutlass expansion since it was a separate board and seemed removed from the main game and it was pretty...

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Reply: Return to Dark Tower:: General:: Re: Expected weight? (complexity, not...

by JustinDJacobson Yes to both of those. But our current plan is to have an expansion that will let folks who want a heavier game add that in. In house, I’ve been referring to it as the “Book of...

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Reply: Axis & Allies: Pacific:: Rules:: Re: Combat Air Patrol

by Mikey0042 Once planes have been used for a CAP, then land on phase 2, can they be used again in phase 3 in combat immediately after?I understand that if they have been used in combat during phase 3,...

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Reply: Betrayal Legacy:: Rules:: Re: Traitor's Rules in 29

by Kuildeous Oh, one possible way for the traitor to deprive the heroes from using the chalice to win would be to bury it somehow. I admit I've not seen all tiles and all cards, but I cannot think of a...

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Reply: Axis & Allies: Pacific:: Rules:: Re: Combat Air Patrol

by KrieghundMikey0042 wrote:Once planes have been used for a CAP, then land on phase 2, can they be used again in phase 3 in combat immediately after?Yes. From page 25 of the Rulebook:Having landed,...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by DaviddesJSmottz wrote:There is a fine line between utility and aesthetic/theme. Push too far in theme, and the rules often make it near impossible to decipher. Push too far in utility, though, and...

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Reply: Unmatched: Battle of Legends, Volume One:: General:: Re: Thoughts On...

by SmottzDaviddesJ wrote:Huh? Are Chess and Go not games? Is that really your position?Haha, sorry! I was referring to games that were intended to be thematic like this one (and Star Wars: ED).

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