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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Holy shit was...

by BoiledEgg74 I agree 110% with you. I just got my copy and I felt I way overpaid for such a game.Does it diminish my love for the game? Absolutely not.Does it alter my perception of KS-backed...

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Reply: Fireball Island: The Curse of Vul-Kar:: Variants:: Re: Custom Burn...

by khanstruct77Collection 1138 wrote:Jmparker wrote:Thanks so much for designing these guys. They look great. Also thanks for the credit, that was very honorable of you. Bravo:meeple: You're welcome!...

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Reply: Fireball Island: The Curse of Vul-Kar:: Variants:: Re: Custom Burn...

by khanstruct77 Here's a sheet with 6 copies of all 3 variations. The sheet should be 8.5 x 11 at 200 dpi.

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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Marbles to light...

by Magius There is a small but noticeable weight difference between the standard marbles and the Deluxe marbles, which makes them less likely to knock characters over, and one of the reasons I don't...

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New Video for Fireball Island: The Curse of Vul-Kar

by erichopkins<div></div>

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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Why a row of...

by Magius From what I've seen, they serve two roles. One, as mentioned before, they make great fodder for knocking other marbles into and creating a cascade of marbles to hit other players with. The...

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Thread: SeaFall:: Rules:: Having trouble understanding a few box 5 issues...

by albcann Seafallers, Love the game despite its warts. Much of my appreciation for the game stems from the dedicated individuals in this forum, of which I often am a contributor, who help players...

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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Holy shit was...

by Jupitergamma Yea this has been a tough kickstarter for my first backing. Between the box issues (minor but still disappointing), the price issues, and the delivery of retail (not even kickstarter...

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Reply: Fireball Island: The Curse of Vul-Kar:: Rules:: Re: Rule about Heart...

by rcerokt CT,While I REALLY like the idea of the burn tokes, what would happen if all three happened at the same time? You'd have to draw a new card, but couldn't use the movement or the action?...

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Thread: Pandemic Legacy: Season 1:: General:: What is your win to loss ratio...

by dgeiken We are closing in on finishing the (Season 1) game and my team are at a 10-0 win/loss ratio with no losses. We barely won October but we had a clean game and with some very careful planning...

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Reply: SeaFall:: Rules:: Re: Having trouble understanding a few box 5 issues...

by medwards Not sure about 1.2.There is no captain's book entry.[o]The only impact relates to certain event cards you might find.[/o]3.Be patient. It will be very explicit when it is revealed.[o]Its...

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Thread: Fireball Island: The Curse of Vul-Kar:: Rules:: Snapshot clarification

by lancegoodale Played my first game last night and the rules arent 100% clear on this and I cant seem to find the answer. But to claim a snapshot do you have to land and end your movement on the...

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Reply: Pandemic Legacy: Season 1:: Rules:: Re: November impossible to beat...

by rmsgreyjeanlf wrote:Also, for context, we were only 2 players, on our first attempt of november mission. One was civilian (medic) and other was the soldier... So when medic and civilian are playing...

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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: New To This -...

by mrranch If you put all the sleeved cards into one big box then I'm pretty certain you will not be able to fit it in the box that way.I separate my sleeved cards into types and band them with colored...

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Reply: Pandemic Legacy: Season 1:: General:: Re: What is your win to loss...

by rmsgrey We won 11; lost 4. We don't talk about May.

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Reply: Fireball Island: The Curse of Vul-Kar:: General:: Re: Holy shit was...

by acorns2009 Overall, financially speaking, I think the Kickstarter price vs the Non-backer backer prices are very comparable. Broken down as such (I pulled my receipt and searched online for cheapest...

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Reply: Fireball Island: The Curse of Vul-Kar:: Rules:: Re: Rule about Heart...

by BodhibellyCollection 1138 wrote:lancegoodale wrote:Getting hit worked differently in the original if I recall if you got hit by a fire ball you where moved to the pits or something like that, you...

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Reply: SeaFall:: Rules:: Re: Having trouble understanding a few box 5 issues...

by Cliffy73 Q1.[o]No, any Raid against a non-player only takes a single enmity. (Well, there's an advisor that makes you place extra enmity, but excepting that.) You need to roll the specified number...

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Reply: Fireball Island: The Curse of Vul-Kar:: Rules:: Re: Snapshot...

by bgm1961I agree with the way you decided to interpret it. The rule says nothing about having to stop in the snapshot space.

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Reply: Fireball Island: The Curse of Vul-Kar:: Rules:: Re: Snapshot...

by LastFootnote You can grab a snapshot while moving, just like treasures.bgm1961 wrote:But what's even worse is, as a grown adult, actually bending down over the board and looking at the view as if I...

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