Reply: SeaFall:: Rules:: Re: Smuggler and full holds
by Osunievrazordaze wrote:(Box 2 spoiler)[o]Becq wrote:You aren't letting the Thug steal six goods, right? The card text only allows you to steal up to four.No, everything after the first four is paid...
View ArticleReply: SeaFall:: General:: Re: So.. is this game "Fun" ?? (post SUSD review...
by Slyght My group is 7 games in (plus the prologue), and our initial excitement has pretty much fizzled out. I think SU&SD and All The Games You Like Are Bad do a good job summarizing the faults...
View ArticleReply: Indulgence:: General:: Re: Why not just reprint Dragonmaster?
by JustinDJacobson For the record, you won't find the word "nostalgia" on our website, and not by accident. If we were simply trying to reprint to appeal to nostalgia, we'd be looking at very different...
View ArticleReply: SeaFall:: Variants:: Re: Small change to Make Treasure come into play...
by Becqlactamaeon wrote:JimZam wrote:What about buying Treasure with the 8-gold discount?In my (more limited) experience, it's not typically worth bringing goods home to get that discount very...
View ArticleReply: SeaFall:: Rules:: Re: [SPOILER] Rule 22
by Becq @Nathanaël:(Box 2 spoiler)[o]Think of the province marker as being part of the cost of activating the colony (that is, as a result you have one less enmity marker available), whereas(Box 4...
View ArticleReply: SeaFall:: Variants:: Re: Small change to Make Treasure come into play...
by Osuniev This is a reaaally good idea ! I'll suggest it to my players tomorrow!
View ArticleReply: SeaFall:: Rules:: Re: The Captain's Log (Unofficial SeaFall FAQ and...
by Becq (Box 1 spoiler)[o]DaviddesJ wrote:No fortune tokens in Uncharted Waters? That's unexpected.I'd say it makes sense -- most of the events are really the game rolling against you, rather than the...
View ArticleReply: SeaFall:: Rules:: Re: The Captain's Log (Unofficial SeaFall FAQ and...
by DaviddesJBecq wrote:(Box 1 spoiler)[o]DaviddesJ wrote:No fortune tokens in Uncharted Waters? That's unexpected.I'd say it makes sense -- most of the events are really the game rolling against you,...
View ArticleReply: SeaFall:: General:: Re: So.. is this game "Fun" ?? (post SUSD review...
by BecqSlyght wrote:My group is 7 games in (plus the prologue), and our initial excitement has pretty much fizzled out. I think SU&SD and All The Games You Like Are Bad do a good job summarizing...
View ArticleReply: SeaFall:: Variants:: Re: Small change to Make Treasure come into play...
by Becq [o]I do have a concern regarding this house rule, though -- it might make "glory camping" the only strategy worth pursuing. That is, beefing up raid, then waiting for someone else to score big,...
View ArticleReply: Indulgence:: General:: Re: Why not just reprint Dragonmaster?
by Chris Schreiber Justin, I appreciate the additional details on the decision making.I also understand that Stephanie Straw interviewed Rob Daviau today about the new games and that retheme was...
View ArticleReply: Indulgence:: General:: Re: Why not just reprint Dragonmaster?
by JustinDJacobson 1) We don't approach every restoration the same way. Each game is unique. Yes, we definitely changed the tone and feel of Dragonmaster. But Indulgence is not all that dark. Let's be...
View ArticleReply: SeaFall:: Reviews:: Re: Review of Seafall, (after 17 games) (no...
by manduke Thanks for this ongoing review of your 2P experience. I have been eying this game to play with my wife, and you have alleviated the concerns I had. Looking forward to this!
View ArticleReply: SeaFall:: Variants:: Re: Multiple plays through the prologue?
by manduke I know this does not really give the full experience, but if you just do the prologue without writing on anything, using any stickers, or actually even reading from the Booke, so that...
View ArticleReply: SeaFall:: Rules:: Re: [SPOILER] Rule 22
by razordaze [o]ira212 wrote:Note that conquering an inactive province is allowed, but raiding an inactive province is not.There's no way to conquer without taking a raid action. No raid, no conquer....
View ArticleReply: Indulgence:: General:: Re: Why not just reprint Dragonmaster?
by Chris SchreiberI do appreciate you discussing this in such an even way given how clearly disappointed you were.We're cool. I've done a lot of work on Kickstarter, so I know that leveraging...
View ArticleReply: Indulgence:: General:: Re: Why not just reprint Dragonmaster?
by DaviddesJChris Schreiber wrote:Also, a word of caution. When dealing with memory and the past, people remember the way things made them feel more than exact details.Only a tiny fraction of the...
View ArticleReply: SeaFall:: Rules:: Re: Smuggler and full holds
by razordaze At that point I'd had 4 sail on both ships, with the big one at 4 hold. So a turn one raid was far from viable without a mighty soldier, which no one had.
View ArticleReply: SeaFall:: Variants:: Re: Considering a Balancing Variant
by countertorquelactamaeon wrote:[o]Oh wait that already happened in box 1 with the sink a ship milestone.And looks like we will have that with our Box 2 with the sell goods for 30+gold milestone.It's...
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