Reply: Betrayal at House on the Hill: Widow's Walk:: Rules:: Re: Monsters and...
by Autoduelist You might check the base game rulebook and FAQs. I seem to recall a rule that the house was setup for the monsters benefit.
View ArticleReply: SeaFall:: Rules:: Re: Failed raid and enmity
by BecqKoalaXav wrote:Per page 11, it clearly states enmity is placed on a site when that site has been successfully raided (or otherwise mistreated), so I would argue that while you can choose not to...
View ArticleReply: Betrayal at House on the Hill: Widow's Walk:: Rules:: Re: Haunt #97 -...
by Violetstreams We just played this one last night and were also having issues understanding the dice rolling rules when it came to the wolves.Per the Secrets of Survival, "If no Barricades remain and...
View ArticleReply: SeaFall:: General:: Re: Please learn use the spoiler tag for spoiler...
by ThroknorDaviddesJ wrote:Throknor wrote:LeonardQuirm wrote:I'd recommend un-subbing from the SeaFall forum until you've played the game in full.See, that would take me out from seeing pictures or any...
View ArticleReply: SeaFall:: Rules:: Re: Spoiler-free questions - Milestone timing and...
by Becq Oh, I agree there's potential consequences. Even more significant, it's even possible to "accidentally" complete a milestone, surprising even yourself. (unlock #2 spoiler, I think) [o]One of...
View ArticleReply: SeaFall:: General:: Re: Do you open the extra card packs labeled...
by Gamblin Mat Cauthon For maximum fun, don't look at the new event cards before adding them to the deck so that the first time you find out what they do is when they happen.
View ArticleThread: SeaFall:: Rules:: Rules questions.
by proskilzz When can you store stuff in a warehouse.Why is there no sell goods symbol at the home provinces. Where can u sell goods?For the first game after the prologue, when does the game end? When...
View ArticleReply: Risk: Star Wars Original Trilogy Edition:: Variants:: Re: Ideas to...
by dommer2029the_stag wrote:I think this really depends on how much effort you are willing to put into this "project". One of the biggest hurdles is that Rebellion is has an asymmetric play style,...
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by KoalaXavproskilzz wrote:When can you store stuff in a warehouse.Why is there no sell goods symbol at the home provinces. Where can u sell goods?For the first game after the prologue, when does the...
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by XDarkAngelXproskilzz wrote:Why is there no sell goods symbol at the home provinces.Symbol is on the warehouse, on your province board. You can sell goods in your warehouse.
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by lactamaeon Some nits picked:KoalaXav wrote:You can transfer goods from your ship to another ship or warehouse at the same (land) site (island or port) at the beginning or end of each ship's...
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by Becqproskilzz wrote:When can you store stuff in a warehouse.You have an opportunity to transfer goods before and after each ship sails.Why is there no sell goods symbol at the home provinces. Where...
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by iswearihaveajob 1. goods can be traded between ships and warehouses at the beginning OR end of a movement, given they are in the same space and there is land.2. The 4-good market is located INSIDE...
View ArticleReply: Betrayal at House on the Hill: Widow's Walk:: Rules:: Re: *Spoilers*...
by RedArmorGuy The issue I ran into with this haunt was that I was a hero and encountered an event (because the tome only stated we could ignore the "negative" house effects, but said nothing about...
View ArticleReply: Betrayal at House on the Hill: Widow's Walk:: Rules:: Re: *Spoilers*...
by SpriteMichaeler We played this haunt last night and came to the same conclusions. Thematically, one of the best in my opinion. It was super unique and an interesting concept. However, it desperately...
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by Becq Quibbles:iswearihaveajob wrote:2. The 4-good market is located INSIDE your warehouse. This means no-one else can sell goods at your province.Unless they pay you a reputation, and you accept it....
View ArticleReply: SeaFall:: Rules:: Re: Rules questions.
by KoalaXavlactamaeon wrote:Some nits picked:KoalaXav wrote:You can transfer goods from your ship to another ship or warehouse at the same (land) site (island or port) at the beginning or end of each...
View ArticleReply: SeaFall:: General:: Re: Please learn use the spoiler tag for spoiler...
by thomasrobbPracticing spoiler tagsorry - I want to make sure I can use it correctly[o]Just practicing making a Spoiler tag - sorry[/o]
View ArticleReply: SeaFall:: Rules:: Re: Failed raid and enmity
by KoalaXavBecq wrote:KoalaXav wrote:Per page 11, it clearly states enmity is placed on a site when that site has been successfully raided (or otherwise mistreated), so I would argue that while you can...
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