1. goods can be traded between ships and warehouses at the beginning OR end of a movement, given they are in the same space and there is land.
2. The 4-good market is located INSIDE your warehouse. This means no-one else can sell goods at your province.
3. The first game you start using the glory track to determine the winner. At the end of a round if anyone has reached/passed the glory marker the highest total wins. The first game will have 3 milestones as indicated by the rules. They are separate from the 4 from the prologue and are marked as such.
4. You can't buy any advisors then! (but really this shouldn't be a common occurrence so don't sweat it)
2. The 4-good market is located INSIDE your warehouse. This means no-one else can sell goods at your province.
3. The first game you start using the glory track to determine the winner. At the end of a round if anyone has reached/passed the glory marker the highest total wins. The first game will have 3 milestones as indicated by the rules. They are separate from the 4 from the prologue and are marked as such.
4. You can't buy any advisors then! (but really this shouldn't be a common occurrence so don't sweat it)