by rhora12
COMBAT RESOLUTION: Is resolved different. When you compare the score of each die, if the score of the winner is double or more than the looser (6:3, 2:1, 5:2, 4:1, etc), the looser unit is eliminated.If the score of the winner is lesser than the double of the enemy score, (5:3, 3:2, 6:4, etc), the enemy unit of the losser misses the next round of combat (it's withdrawal to the rear for reorganization).
In tie (2:2, 3:3, 1:1, etc) nothing happens.
Combat is finished if at the end of a round one player don't have units available for combat (either for elimination or withdrawal).
EVACUATION: Units in withdrawal which must retreat from the planet after loose a battle can go to any friendly adjacent planet, if possible of the same color. You roll a die and this is the number of units you can retreat.
DRM for Evacuation: -1 always.
-1 for enemy fighter
-2 for enemy corvette
-3 for enemy capital ship
-1 evacuation to a different system.
Each friendly shippresent nullifies an enemy ship of the same class or lesser.