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Thread: Pandemic Legacy: Season 1:: General:: Full-Game Timeline (Spoilers by Month)

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by Antistone

For anyone trying to remember when something was added (e.g. so you can label a spoiler appropriately, figure out whether it's safe to say in a particular thread, or for min-maxing your second playthrough), here's a list of new rules/components added and new options unlocked, broken down by month.

There's already another thread that breaks things down by which window or box they were in, but I feel that's hard to use when you're trying to figure out which month something specific was introduced, so here we are.

I took fairly detailed notes during my playthrough, so I believe this is all correct, but let me know if you spot any errors (using spoiler tags as appropriate, please).

January:
[o](mid-month) COdA identified: becomes incurable, treating it costs 2 actions

victory bonus (applied next month): remove 1 cube

[/o]

February:
[o]COdA is now untreatable
Relationships: friends, family, rivals, co-workers
Action: Quarantine
Role: Quarantine Specialist
Funded Events: Local Initiative, New Assignment

victory bonus (applied next month): place 1 quarantine[/o]

March:
[o]Military Bases unlocked
Objectives: Eradicate 1 Disease, Military Base in All Regions
Role: Operations Expert
Scars: Exhausted, Panicky, Hobbled
Funded Events: Remote Outpost
Character Upgrades (end-of-month): Local Pressure, Formidable, Veteran

victory bonus (applied next month): place 1 military base[/o]

April:
[o](mid-month) Faded
Scars: Terrified, Feeble, Paranoid
Unfunded Events: Air Strike

victory bonus (applied next month): remove 1 faded

[/o]

May:
[o]Accelerated Incubation (add faded with drawing a city card of COdA color)
Objectives: Quarantine 7 Faded Cities
Action: Build Roadblocks
Role: Colonel
Relationships: 1 additional copy (each) of: friends, family, rivals, co-workers

victory bonus (applied next month): place 3 roadblocks[/o]

June:
[o]Action: Equip
Role: Soldier
Equipment: Induced Pluripotent Stem Cells, Field Hospital, Hazmat Suit (x3), Drone Escort (x2), Grenade Belt (x2)

victory bonus (applied next month): place 3 roadblocks OR add 1 equipment sticker to a card in hand

[/o]

July:
[o]Objectives: Find the Virologist
Action: Search
Character Upgrades (end-of-month): Paramilitary Escort
Scars (end-of-month): Monophobic, Indecisive, Weakened
Equipment (end-of-month): Binoculars (x2), a second Field Hospital

victory bonus (applied next month): place 1 military base AND a starting military base sticker[/o]

August:
[o]Objectives: Find the Immunologist, Eradicate 1 Disease
Action: Self-Sacrifice
Role (end-of-month): Virologist
Character Upgrades (end-of-month): Chopper Pilot, Determined, Hacker
Unfunded Events (end-of-month): Nuclear Option, Tactical Centers Now Online
Equipment (end-of-month): Med Kit, a third Grenade Belt

victory bonus (applied next month): advance 1 search track by 2 OR advance all search tracks by 1[/o]

September:
[o]Objective: Find the Paranoid Soldier
Equipment (end-of-month): Parachute (x2), Riot Gear (x3), fourth Grenade Belt

victory bonus (applied next month): add 1 equipment sticker OR advance all search tracks by 1

Upon finding the Paranoid Soldier:
[o]Someone betrays you
From now on, add a new starting military base during setup
Objectives: Sabotage 2 Military Bases, Military Bases in All Regions
Character Upgrades: Shady Background, Hero, Multiple Identities
Equipment: C4 (x2)[/o][/o]

October:
[o]Objective: Find Patient Zero

victory bonus (applied next month): place 3 roadblocks OR advance all search tracks by 1

Upon completing ALL FOUR searches up to this point:
[o]Vaccine Factories unlocked
Objectives: Have 3 Vaccine Factories, Vaccinate 6 Cities, Quarantine 7 Faded Cities
Actions: Pick Up Doses, Vaccinate
Role: Immunologist
Scars: Fear of Needles, Hopeless, Pyrophobic
Equipment: Aerosol Unit (x3), Bioreactor (x3)[/o][/o]

November:
[o]Bravo Team shows up if you haven't completed all searches

victory bonus (applied next month): place 3 vaccine doses OR advance a search track by 1





[/o]

December:
[o]Destroy ALL previous objectives
Objectives: Vaccinate all faded cities, Destroy the COdA stockpile

Scoring


[/o]

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