by Pete_R
Deziguratification has been performed.sjpoole wrote:
If you're prepared for a spectacular loss or a grand triumph play against Dagon! I would love to hear someone say something good about Dagon. Will you be the one? Please provide an AAR (After Action Report) if you play versus Tenacious 'D'.
When this recent KS fulfils, and I receive the Unspeakable Box reprint, I'm going to make it my mission to crack Ol' Dagon. I'm excited for the challenge.
When this recent KS fulfils, and I receive the Unspeakable Box reprint, I'm going to make it my mission to crack Ol' Dagon. I'm excited for the challenge.
agent easy wrote:
I actually really enjoy Dagon. Unless you are playing with two (maybe 3), he’s just as good as the others.
I find that Dagon, like Cthulhu, has a stage three ability that has a good chance of losing the game for the party if they don’t know it’s coming. If you want a better shot at winning the first time through, review all the stages before starting and plan accordingly. If you want the joy of discovery at the cost of probably losing, play blind 😉
(My vote is always to play blind the first time through, but I play more for the experience than anything else)
I find that Dagon, like Cthulhu, has a stage three ability that has a good chance of losing the game for the party if they don’t know it’s coming. If you want a better shot at winning the first time through, review all the stages before starting and plan accordingly. If you want the joy of discovery at the cost of probably losing, play blind 😉
(My vote is always to play blind the first time through, but I play more for the experience than anything else)
Decebalus wrote:
I don't get the whining about Dagon. He is absolutely fine and workable. Only at two players use the house rule, to give each investigator 4 tokens. Than even two player game works and is fun.
Micro_BIOS wrote:
The whining about Dagon is exactly what you said. With one or two investigators you need to houserule it because it's broken. And the whinning is really against CMON for not playtesting the damn Dagon enough.
The alternative point of view is that Dagon is in fact not broken, but instead was indeed designed for the enjoyment of those larger player groups consisting of 4 or 5 investigators.
I am a member of 2 (or 3) player groups -- one has 3 members and one or two of us will play a pair of investigators apiece when we tackle Dagon. My second group numbers 4 to 8 players depending on who shows up, and the next time we play with more than 5 persons, I plan to either use my extra sets of tentacle markers and do a 6 player match against Dagon or sit it out coach the new players against Dagon. My "third player group" is myself playing several investigators solitaire (i.e. more than the 2 investigators for official solo) so I am all set for a Dagon match.
I do understand the complaints about Dagon being voiced by those who only play 2 investigators, either solo or along with a single companion fellow player. Apparently mine is not a common ability of being able to handle solitaire with 4 to 6 characters. 4 tokens seems to be a quite reasonable solution for playing 2 investigators against Dagon.
And do remember, the number one rule in gaming is "If you are having fun, you are doing it right!"
Best Regards, and have fun gaming in 2023!
Pete Roullard