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Reply: Pandemic Legacy:: General:: Re: Would it be possible to marathon Pandemic Legacy in one sitting?

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by EvilNuff

Well there are marathon sessions in theaters for all 7 Star Wars movies coming when ep 7 comes out. That totals 15 hours and 15 minutes of just runtime. I'm not sure why I am including that here but I just found it an amusing comparison.

Reply: Pandemic Legacy:: Rules:: Re: Stickers and chain reaction outbreak

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by EvilNuff

Bernaar wrote:

EvilNuff wrote:

See page 13 of the rules under increased panic level.

If the game ends during chain outbreaks you choose which cities increase in panic and you stop at 8 total oubreaks for the game.


Does it also means you can 'skip' the city of the original 8th outbreak and choose one of the neighboring chain cities instead?


From page 13 of the rules:

The Rulebook wrote:

If any of them already has 3 cubes of the disease color, tlo not place a 4'h cube in those cities. Instead, in each of them, a chain reaction outbreak occurs after the current outbreak is done.


So no you cannot choose one of the neighboring chain cities instead of the original as you have to resolve the current oubreak first.

Reply: Pandemic Legacy:: General:: Re: Incorrect Language Components.

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by scroogejones

Just played my first game tonight and have come across this problem :cry:. I've contacted Z-Man so hopefully they can help!

Thread: Pandemic Legacy:: Rules:: Boring Spoiler regarding ability to skip infect part of turn

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by mateooo


Eventually you get the ability to gain a scar to skip the infect part of this turn. What is the infect part of this turn?


Is it the Infect part of the epidemic card (step 2) ie adding 3 cubes to the city card drawn from the bottom of the infection deck

Is it the infection/infect cities part of the turn at the end when we draw cards equal to the infection rate and place 1 cube on each of those cities?

Is it both?

Mateooo

Reply: Risk Legacy:: Rules:: Re: Open When Eliminated Clarification

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by klurejr

crujones33 wrote:

In our second game, we had 2 people eliminated, at different times.



After they were destroyed off the board, did they have a chance to "come back" into play by starting on an empty territory? If so, they would get the "come back" power at the moment if the faction card did not already have a come back power on it.

Reply: Pandemic Legacy:: Rules:: Re: Boring Spoiler regarding ability to skip infect part of turn

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by karlhiesterman

mateooo wrote:


Is it the infection/infect cities part of the turn at the end when we draw cards equal to the infection rate and place 1 cube on each of those cities?


It's this part.

Thread: Pandemic Legacy:: General:: So many spoilers, so many questions - does it at all work?

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by Dumon

My friends and I are quite eager to purchase the German edition of this game, sometime soon. We didn't grab it at the Essen fair because, well, it's one of the games that will be available in retail, anyways.

But now I am kinda glad we didn't. Because all those spoiler threads seem like there are a ton of questions open for debate, regarding the game. The problem, of course, is that I don't want to spoiler myself, but don't want to go and by a "Beta Version" of a game that could have a better, and fixed, next print-run.

So, could anyone in the know give me a heads-up?
Is the game completely intact, playable and working, or does it have "issues", ambiguities, open questions etc.? And if so, how prevalent are those...?

...without spoiling, please...

Reply: Pandemic Legacy:: General:: Re: Incorrect Language Components.

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by Happykali

scroogejones wrote:

Just played my first game tonight and have come across this problem :cry:. I've contacted Z-Man so hopefully they can help!


No worries Leon Lim! We got your email and will be sending you a full new English Top Secret Dossier sheet pack ;)

Reply: Pandemic Legacy:: General:: Re: So many spoilers, so many questions - does it at all work?

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by cableinggg

The game is fully functional and playable. I didn't have any problems with my gaming group when figuring out new rules. We currently are in November and I am hoping to finish the game tonight.

I think the problem people are having is dealing with new rules and how to incorporate them in game. The new rules added during the game are just small stickers and could have been worded better, but by all means are not broken.

Hope that helps with your decision.

Reply: Pandemic Legacy:: General:: Re: So many spoilers, so many questions - does it at all work?

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by brackis

To my mind the game rules are clear lot of question are due to personal interprétation on very particular point or combo.

As it is a completly cooperative game i think it is not a problem when there is a mitlz doubt you can find an agreement with your players.

My wife and i ended the game yesterday and we had only one doubt on a rule in the 3 last month beecause the game seems easy but we have decide to follow strictly what was written in rule book and we have lot of fun.

And fun is the more important isnt it ?

Reply: Pandemic Legacy:: General:: Re: So many spoilers, so many questions - does it at all work?

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by xen911

The rules are tight and clear from my perspective. With that said, I've spent a couple YEARS fixing other's rules mistakes with vanilla Pandemic, which from my vantage is one of the neatest, most elegant game systems ever published. Yet, people very very frequently mess it up. So, take my view with a grain of salt.

The very common early mistakes with this version seem to be not following the setup in numerical order and botching the rules for relationships.

Reply: Pandemic Legacy:: General:: Re: How easy to make it "non-legacy"?

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by kbrigan

This. This x100. IMO if you make it 'non-legacy' you destroy the impact that playing the game has. If you want to do that then go for it, its your game...but I would recommend against it.

Sorry, but doing things to paper does not have any intrinsic emotional impact. Doing so in this case impacts nothing but the local play of a board game, which, by definition is a fantasy. So far, it does seem to be a feeling for some people like burning money. Or, maybe it is exciting for people who normally keep games pristine or even unopened. I'm neither of those people. And, if I am pretending to save the world already, it is no big leap to pretend the wet erase markers are permanent.

Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the League of Extraordinary Heroscapers"! A society for venerable elderly ´Scapers

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by jtspecial

Great Scott!

Has it been thirty years already...?

Happy 'Back to the future' day everybody! :)

Reply: Pandemic Legacy:: Rules:: Re: Boring Spoiler regarding ability to skip infect part of turn

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by cableinggg

mateooo wrote:


Eventually you get the ability to gain a scar to skip the infect part of this turn. What is the infect part of this turn?


[o]I believe you are talking about the "Self Sacrifice" ability. This ability allows you to add a Scar sticker to your Character card to skip the Infect step of your turn.[/o] The Infect step is right after you draw 2 Player cards during your turn to infect cities with diseases. The Infection cards are the green cards displaying a Bio-hazard icon.

mateooo wrote:


Is it the Infect part of the epidemic card (step 2) ie adding 3 cubes to the city card drawn from the bottom of the infection deck?


Yes.

mateooo wrote:


Is it the infection/infect cities part of the turn at the end when we draw cards equal to the infection rate and place 1 cube on each of those cities?


Yes.

mateooo wrote:


Is it both?


Yes. [o]The Self Sacrifice ability effects the entire Infect cities step during your turn.[/o]

Reply: Pandemic Legacy:: General:: Re: How easy to make it "non-legacy"?

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by cableinggg

I am currently attempting to make this game non-legacy. So far I have custom cards, custom tokens and some custom rules. Even with this variant I am making, I know I will not have the entire experience I had during my Pandemic Legacy play through. Why? Because I already know what is coming and there are no new surprises.

I believe writing everything down and trying to save your components might allow you to play the game again, but this seems a little to tedious for me. You would have a lot to write down and a lot to remember. There are quite a few stickers in this game.

Reply: Pandemic Legacy:: General:: Re: How easy to make it "non-legacy"?

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by Deano2099

kbrigan wrote:

DavidT wrote:

Vittek wrote:

DavidT wrote:




Kell asked how the gameplay experience was any different, and I tried to answer.


Alas, you're not addressing my original question. There are people who are quite comfortable playing two new versions of the game -- Z-man's even encouraging this with the different color boxes. How can the act of spending money on a new set make the play any different? The question of whether or not someone might play the game more than once has already been decided. So, what's the big deal about marking/tearing up paper? Why is opening a brand new second game OK, but using reusable tabs, laminations, etc. is not? I don't get it. Is this kind of like that thing where people who aren't me burn $100 bills? Don't get that either...

(And, I'm female, if it matters.)


I'd never buy and play a second box, but there is going to be a difference between making a copy re-usable and buying a new one. It attaches a cost to starting again- so it's not a given. It's somewhat similar to how poker is essentially a different game when played for money and not just chips. It adds a certain value to what you're playing with, you're destroying things you will have to pay to replace. It adds an increased sense of risk. Some people enjoy that, some people feel really uncomfortable about it. Some people feel both!

Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Join "the League of Extraordinary Heroscapers"! A society for venerable elderly ´Scapers

Reply: Pandemic Legacy:: Rules:: Re: January legacy deck

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by farsidehobbes

xen911 wrote:

You weren't trading cards based on color but upon city, right?


The single most overlooked rule in Pandemic ever, even among experienced players. Everyone always forgets, multiple times per game, that you can only trade city cards if you are in that city, with the exception of the Researcher (or whatever their name is).

Reply: Pandemic Legacy:: General:: Re: So many spoilers, so many questions - does it at all work?

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by duchamp

I am following the forum thoroughly and haven't found many things "unclear" by the rules, but rather people reassuring, what the rules say quite clearly. I guess, it is because of the modification of a game system well known AND because people don't quite "get" the meaning of some rules which make sense a couple of months later.

I highly recommend DEUTSCH / German: Zentraler Thread Deutsche Errata (Spoilerfrei!) with some clarifications (and one erratum) regarding the GERMAN rules - of course, spoiler-free. :)

Reply: Pandemic Legacy:: General:: Re: So many spoilers, so many questions - does it at all work?

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by mfaulk80

The rules are fine, and that's coming from someone who started one of those threads. Since it's a single play through, I'd rather just 100% make sure that we're playing everything correct rather than make a mistake. It's easy to get clarification on BGG. Almost every single thread on here has been answered quickly because we can usually dig from the rules.

Purchase the game. This is not a beta. It's fantastic.
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