by TheRealStupid
We are nine games into our campaign and have opened the first five (of six) boxes. One of our players has been pretty prolific in raiding and has enmity spread out all over the map. In particular, he has ten enmity on a specific island (which shall not be named here). As a result of his gameplay style, his sticker sheet is down to merely three stickers left.
The rules say:
Seafall rulebook, page 11 wrote:
If an action would require more enmity tokens than you have available to spend, you may not take that action. If, through an unplanned course of events, you are required to spend an enmity token you do not have, instead lose 1 glory per enmity token you cannot spend.
(emphasis mine)
While this is pretty clear about
tokens, which are limiting on a session-by-session basis, it is silent about
stickers and their effect on the overall campaign. Does this rule also apply to placing
stickers on the game board and cards, where and when applicable?
For example:
Suppose a player performs a raid against another player's Province and steals a 5-Glory Relic from the Treasure Room. This requires 5 enmity
tokens to be placed on the victimized player's Province mat. (Let's assume the attacking player has these tokens available.) At the end of the game, the tokens would be replaced with stickers on the province spaces. If the attacking player has no stickers remaining, do they take a "penalty" of 5 Glory instead? Should we buy some colored "dots" from a local stationary store to use as enmity sticker proxies? Or are the stickers simply not placed (because none are left)?
Another (later game) example:
[o]Suppose a player wishes to interrogate an Advisor. The rules say that the player must immediately place an enmity sticker on that Advisor card, but they have none remaining. Are they prohibited from interrogating any Advisors? Can they still interrogate the Advisor and lose one Glory? (This seems to violate the quoted rule above.) Or, do they get to interrogate but with no stickers remaining, don't place a sticker (that doesn't exist)?[/o]
I'm sure there are many other cases where a player would have the necessary tokens but could be out of stickers....
In essence:
Are the enmity stickers considered to be infinite, or are they limited to the finite number that are provided on the sticker sheet? If they are infinite, are additional sticker sheets available? (We have one player with only three stickers remaining and another that only has about dozen or so left.)