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Channel: Rob Daviau | BoardGameGeek
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Reply: Thunder Road: Vendetta:: General:: Re: Big Rig scale?

by Geoff Watson You can't make it much bigger, it needs to fit on the spaces on the board.

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Reply: Thunder Road: Vendetta:: Rules:: Re: some doubts abaout 5 players game

by vitus979 I've played a number of 5 player games. The only trouble I have run into was end-of-turn-one where there can be a lot of slam chain reactions because everyone is bunched up. I highly...

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Reply: Thunder Road: Vendetta:: Rules:: Re: some doubts abaout 5 players game

by frau_bluecher I've played with 6 players 3 times. Two times were awesome and once was less great cuz one player refused to shoot anyone and another player was generally timid.

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Reply: Thunder Road: Vendetta:: Rules:: Re: some doubts abaout 5 players game

by frau_bluechervitus979 wrote:I've played a number of 5 player games. The only trouble I have run into was end-of-turn-one where there can be a lot of slam chain reactions because everyone is bunched...

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Reply: Thunder Road: Vendetta:: Variants:: Re: Custom Faction Ideas (all...

by BGBadger What was your process with these micro machines? Where did you get them and how did you modify them?

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Reply: Thunder Road: Vendetta:: Rules:: Re: some doubts abaout 5 players game

by Micro_BIOSfrau_bluecher wrote:I've played with 6 players 3 times. Two times were awesome and once was less great cuz one player refused to shoot anyone and another player was generally timid.If...

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New Video for Unmatched: The Witcher – Steel and Silver

by Kardkid<div></div>

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Reply: Stranger Things: Upside Down:: Rules:: Re: Items and movement

by PatrickBo Once again, you really helped me a lot, because until now, when resolving action cards, I was discarding all my action cards as well as my teammate’s cards, and I was counting all the red...

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Reply: Cthulhu: Death May Die – Forbidden Reaches:: Crowdfunding:: Re: Pledge...

by NiceShot318 If we did sretchpay do we need to have it paid off by the 15th? Or will the payments continue after?

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Reply: Cthulhu: Death May Die:: General:: Re: This really that bad at 5...

by Sarimrune As other’s have said, the primary factor is downtime. This isn’t what I would call a high co-op game. You don’t do anything on other player’s turn but watch. So in a 5 player game,...

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Reply: Risk 2210 A.D.:: Variants:: Re: Thoughts on blank Commander Cards

by mirak1794Here's what I used for my base game. Shortly I'll post a collage of all the cards I've made since for AVP editjon (300 custom cards for risk). You might adopt one of them for ideas.

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Reply: Cthulhu: Death May Die:: General:: Re: This really that bad at 5...

by NotBatman Our usual group is three, and that works well. We've only done five a couple of times, and it's still a good game, but what I've found is you have to steer into the insanities when you get...

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Reply: Risk 2210 A.D.:: Variants:: Re: Thoughts on blank Commander Cards

by Bluedevil310 Nice! I love the references.

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Reply: Cthulhu: Death May Die – Forbidden Reaches:: Crowdfunding:: Re: Pledge...

by ErrorEmpirE stretch pay is schedued...if you've started, you can see the dates and number of payments left.The pledge manager is just if you want to add something you didn't include in your initial...

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Reply: Cthulhu: Death May Die – Forbidden Reaches:: Crowdfunding:: Re: Pledge...

by NiceShot318 Thats odd though, during the pledge manager i was able to add on some items and it just adjusted my stretch pay payments accordingly. Did not have to pay it in full.

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Reply: Heroscape: Master Set – Age of Annihilation:: General:: Re: Heroscape...

by VecnaMarston Confirming what has already been confirmes. A little more blatant this time.

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Reply: Return to Dark Tower:: General:: Re: Skull inside the tower

by UKgnome There is a tower test function on the app that allows you to rotate each level, one at a time. I use that at the end of a game

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Reply: Return to Dark Tower:: General:: Re: Skull inside the tower

by gwek I usually remove all seals and count everything. If I’m missing a skull - or want to err on the side of caution - I will slowly turn the tower upside down.

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Reply: Heroscape: Master Set – Age of Annihilation:: General:: Re: Heroscape...

by VecnaMarston Lee shared a picture of her organizing her Heroscape, you can see there are stackable wall pieces here.

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Reply: Unmatched Game System:: Variants:: Re: Unmatched Custom Adventure -...

by EnigmaDrake Looks really good, some of the images were broken for me though... Going to try to print and play for game night tonight, I wish more people went to as much effort with these as you...

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