by mmacvicar
MisterMetroid wrote:
mmacvicar wrote:
3. Use a movement point for turning instead of the artificial limit of 2 knowledge rolls. It will be easier to track and more in line with the game style.
Just to clarify, are you suggesting to remove the Knowledge Roll mechanic entirely, or to just make turning require an extra movement, instead of a limit of 2?
I was suggesting heroes could spend a movement point to make a knowledge roll. That way they are limited by their movement points instead of adding an additional resource to track.
However it might be faster and simpler to just use 1 movement point per facing change.
Thematically, if you want to simulate stumbling around blindly, you could roll every step, but that amount of rolling would really slow down the game. I’m not coming up with anything that’s fast that could simulate that, except maybe tossing a die/token onto the map, and your hero moves that way.