by RobDaviau
There isn't any. We played around with various scoring systems but all of them led to behavior where heroes didn't cooperate because they didn't want to help another hero who was "winning" the campaign. This led to the traitor winning a lot.Since you never know who is going to be the traitor, it makes it hard to give any sort of bonuses to players.
Eventually we realized this was more of a novel that you are trapped in and that freed us up to do things a little differently.