by Verrinho
More questions, this game is now my favourite, but being the one in charge for rules is been a nightmare....I've been reading spoilers nearly every game, uff...sorry for the rant, let's go to the questions, and again huge thanks for your help!Mixed questions up until Box 5, i think a few of them are stupid but I can't recall, too many rules to look up:
1) nobody understood what we can do with the light of truth and the tombs map. I wasn't the one reading it, so I don't know the cap book entry or the exact wording! Can you please tell us what we can or cannot do now? What are the differences?
2) raid a colony, how many Glory awards? If it is active? If inactive? If it is Ker? Or Tortosa?
3) also the Temple on Tortosa, do we need 10 success? Less?
4) stupid one, I recsll we csn build the same upgrade on a ship, csn we build the same building on a province? I guess yes but cant find the ruling.
5) the first Portal, is it free (no sail test) to go through? Guess it is. While the others have a dangerous eaters test of 4 (btw, even if I pass through that ecagon with regular sailing? Or the test only occur if actually using the portal?)
6) raiding a ship. Let's say I did 10 damage, csn I go 1 stealgood 2 stealgood 3 dmg 4 dmg 5 dmg 6 dmg 7 choose to stop or continue and so on? Or should I say I will use 7 of my 10 dmg and only then assigning them?
7) beginning of a game, how and in which order we should take the title's bonuses? Before the first winter? And activate colonies, in which order?
8) is it true that we can interrogate the same advisor multiple times? I have one that grants 1 Glory in the cap book entry, and I've been gaining 2 Glory per game just by interrogating him.