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Session: Pandemic Legacy: Season 2:: Delta Force - June - No place will fall! [End of June SPOILERS]

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by FinalAttack

The following recount the tales of Delta Force. We aim for survival and optimization. It be a brief overview of our game, focused on big game moments, narrow escapes and strategic discussion.
Introducing Delta Force:

Odin (Labourer) - O.G. Joey
Pink Eye (Instructor) - Played by “Explorer” Morgan.
Tethys (Farmer) Played by “sacrificing” Rob.
Deadpool (Administrator) - BENCHED :O
Ripley (Radio Operator) - Played by “Lets try her out” Danny.

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Pre-game strategy:

Lost Lab in Johannesburg - based on the co-ordinates this is the location of the next lab. It’s in the deck now. Lets search this as a priority.
Optimal placement of supply centres - goal, all cities are one step away from a supply centre. Goal cities - Johannasburg and Bagdad. The last one could go ??? somewhere in the middle east OR if asia opens up. However that happens ….

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June, first attempt:

Players: Joey as Odin (Laborer), Morgan as Pink Eye (Instructor), Rob as Tethys (Farmer), Danny as Ripley (Radio Operator)
Ration level: 0
Objectives: create 3 new supply centers [mandatory], Recon 1 area, Connect two cities, conduct 2 searches

Last game went well. I actually think we’ve tipped a threshold of cities completely safe via inoculation (currently 11). The goal is 18. Not sure how these hollow men will play out though …. Alright boys hold your breath. We’re going in.

We were able to address immediate threats on the first turn with Tethys. He fixed two exposed cities on the first turn of the game. AND LUCK HE DID!! Boom! Epidemic and both come up. I don’t know what is up with our luck but first turn epidemics is something that happens to us a lot …
Lima is hit with a hollow man which is a problem. This city is only at 1 population. We must save them! So we plan for the last turn to put a supply centre there to negate the problem.

Another Hollow Man jumps out of the bushes in Lagos and ambushing Tethys! But he takes no scar. This blocks off the only way into Africa. This is a problem since Johannesburg is exposed. To reduce this problem Pink Eye connects and explores the new Haven near Madagascar and starts establishing new connections between the haven and cities of Africa and the Middle East.

New Haven:

This provides us with 15 more supply cubes in the reserves. Literally all the cubes available. It’s a massive boon. I’m actually wondering whether plague will ever be a problem again …

A hollow man ambushes Ripley (me) in Cairo. We suddenly realise that by placing supply cubes in cities we are risking hollow man ambushes. Something that was hard to prevent. So it's time to suck it up. Ripley is not proving to be very useful… and I’m missing Deadpool. I think we’ll be putting her back on the bench next game.

We see the way to end the game. And we go for it. Hollow Men are making it so delaying is not worth while. A few player cards are thrown. Odin travels to Lima and places our last supply centre sealing the win.

Nice. We are yet to let a city fall. I sure hope letting cities fall doesn't make the game easier. Because we are definitely working hard to stop it.

Upgrades:

Upgrade population - 4 locations dropped to 1 this game so we spent 4 upgrades points raising them back up to 2. This will likely be what we spend points on for quite a while.

Permanent supply centre - Baghdad. This is a great location. Very strategically placed for future.

Strategic Discussion:

Lost Lab in Johannesburg - still priority search for lab.

Supply centres - goal, all cities are one step away from a supply centre. Goal Johannasburg

We only have 4 more cities to connect. Connect them all or incrementally? Connecting them all gives us 1 more upgrade point. Also some are targeted for inoculation. Maybe get them in the deck to be removed quickly before end of year months.

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