by runtsta
garry_rice wrote:
Dirk2112 wrote:
[o]Well they got us in August. We had 3 scars from them appearing in cities where our pawns were located. Unfortunately we haven't found a way to mitigate this for all players. [/o]
[o]We have been surprising fortunate with this - it hasn't happened more than once or twice - at which point our character with the ability to pull a player to him from an adjacent location has a new job when his turn rolls around...so far he hasn't been caught by it.[/o]
[o]The coordinator(?) doesn't help with Hollow Men, since their trigger for exposure is leaving the location (even on someone else's turn), not starting your turn with them. If you're stuck in a city with Hollow Men, you either take the exposure, don't leave, or
[o]build a shelter.[/o][/o]