by avelak
I'm baffled that there are so many people that like Season 2 better or like them equally...IMO Season 1 was a much more balanced game with more interesting decisions and a better structure to the story flow. Season 2 is just too swingy, and either becomes way too hard or way too easy just depending on what order you decide to do certain objectives (which also ties into luck as well).
It just feels like Season 2 is a nice concept that wasn't as thoroughly playtested, whereas Season 1 is a great evolution of a tried-and-true formula.
IMO, Season 2 would be better if they did more of what Season 1 did and gifted more key objectives to players in a timely manner (with a game-end points penalty). [o]For example, we found April/May to basically be unplayable since we hadn't drawn the right searches for the Haven yet, and the games ended incredibly early (only 2 of our 4 players even got to take a second turn), but we had done the NA/SA recons so we were just stretched too thin. It would have been very nice to just be gifted the Haven after the first game of April and take a hit on points at the end of the game. We would have enjoyed the game way more, while still getting the flavor of the change in epidemics for the first part of April.[/o]