by Dirk2112
anaturalharmonic wrote:
One strategy that has worked for is is below.
The general ideas is to force your "problems" to be in one area of the map. You want to be able to ignore a region for a while to trade cards early.
1) During setup, when you "supply the grid," put EXTRA supply in one region of the board so you can ignore it for a while. For example, give 4 or 5 cubes to the three eastern black cities. Now you can ignore them for a while (most likely).
2) Under-supply one region; give those cities only 1 or two cubes. For example put two cubes in New York, Washington, and Jacksonville.
The general ideas is to force your "problems" to be in one area of the map. You want to be able to ignore a region for a while to trade cards early.
1) During setup, when you "supply the grid," put EXTRA supply in one region of the board so you can ignore it for a while. For example, give 4 or 5 cubes to the three eastern black cities. Now you can ignore them for a while (most likely).
2) Under-supply one region; give those cities only 1 or two cubes. For example put two cubes in New York, Washington, and Jacksonville.
That sounds like a good idea. We just lost both February games and we had plenty of cards in the player deck both times. The cities not connected to the sea lanes are killing us. Also London not being near anything early on really hurts too.