by atonaltensor
1. Theoretical question in November:What would happen if a group had thinned out their player decks to the point were they couldn’t complete “the plan”? What if a group had managed to remove all black cards from their deck because they decided to make several permanent supply centers in the Middle East, so those cards were no longer needed? It seems like the game has no mechanics for bringing innoculated city player cards back into the game.
2. Theoretical question in December:
What if Johannesburg was a fallen city (0 pop), so that it is no longer possible to build a supply center there?
I wonder if the designers did the calculations and found it mathematically impossible for these things to happen? Or are they edge cases which basically mean you lose the game?
We just finished our 2 player campaign, and we absolutely loved it. Although, we found it to be much more difficult than season 1 (we found season 1 to be very easy, in fact). It is surprising to see lots of reviews and people on here having the opposire experience.