by OutOfHabit
BThayer wrote:
gurnec wrote:
For traitors/monsters it's a bit unclear to me...
Traitors/Monsters are not affected by the rules of the elevator for movement except that it must open to an unused doorway.
They do not need to roll for movement.
The question gurnec posted wasn't about if they roll... it was about when they have to opt to move the elevator or keep it in the same place. Is there an option to move it only after doing whatever else they might do?