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Thread: SeaFall:: Rules:: Box 6 Questions [ALL THE SPOILERS!!!] [3 Player Game]

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by GedTheFlayer

Through careful planning, bold opportunism, and a frankly mind-boggling amount of luck, a player in our group has done it.

Box 5 Spoilers
[o]Using only one of the society advisers with a chart to the end of the world, and not even using the Temple (it was finally burned the turn before she did her endeavor), one of our players got 25 successes and explored the final island.

In case you're wondering how it was done:
[o]+5 successes from adviser "chart"
-2 to die pool, +2 successes from nautical charts
13 dice rolled (+7 ship (veteran sticker), +2 upgrades, +1 Support ship, +5 adviser, -2 from chart) 5 strong successes
Tablet that doubles the strength of strong successes
Artifact that allowed fortune at dangerous sites and a boatload of fortune to make sure all 13 dice were at least successes
Total 25 successes, 2 upgrades exhausted, 2 damage and a curse
[/o]
[/o]

However, having revealed the contents of the final box, our group has some questions.

BOX 6 SPOILERS!
[o]A key mechanic of raiding the Land of the Damned is to find the seals that are associated with the ancient statues to get auto-successes. However, since our campaign ended earlier than we expected, no one has completed ANY of the "Secret of the x statue" milestones, and no one has completed "A Temple Reborn". Given the new milestones that have come out, our questions are as follows.

1.) Are the milestones from the "regular" game still a part of the game, or are they removed? As it stands, we won't have space for all the new milestones on the track (2 short), and since the rules specifically state this is the LAST game in the campaign, the milestone for actually completing the game's main objective will not come into play.

2.) Is it even possible to get the seals without having achieved the relevant "Secret of the Statue" milestone? We have a guess as to how those milestones are achieved (probably the secret Tomb Map entries), but we haven't done it yet. Hell, we don't even have the silver statue discovered. Even if we knew for sure, we don't have all the relevant tablets in play to get to them.

3.) Given our table's history of stupidly lucky rolls, I think it's eminently possible to complete the main objective even without most of the perks mentioned in the box 6 rules. Even so, do the designers have any suggestions for what to do in the case of a potential "auto-lose" setup where the seals are unachievable, very few artifacts are in play (we only had 4 the whole campaign, and 2 got sunk), and the right advisers don't come up to hit that 20 dice pool before the world burns down? [/o]

In summary, it seems like we managed to hit a couple of different edge cases, and would like some clarity on how to proceed. That being said, this campaign has kept us on the edge of our seats the whole time. All players agree that this is one of the best gaming experiences we've ever had, and we are so stoked to play through this grand finale.

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