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Thread: Betrayal at House on the Hill: Widow's Walk:: Rules:: Monsters and Dumbwaiters

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by scion013

I played with the Widow's Walk expansion for the first time this weekend. The traitor ended up becoming a Werewolf (#5). Within the Traitor's Tome, it states the Werewolves (nor the dog) cannot use the elevator. In the new rule book for the Widow's Walk expansion there is only a small description of the dumbwaiter and how it's used, but it never states monsters cannot use it. Although I personally didn't think it could use utilized, we couldn't find a rule stating monsters cannot use the dumbwaiter.

Has anyone else experienced this or come up with other rulings?

I considered a house rule that if the monster cannot use the elevator it can't use the dumbwaiter.

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