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Reply: Risk 2210 A.D.:: Variants:: Re: Mercury map and Galactic travel

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by marhawkman

Got a question for you guys. I was looking over the old map as I got ready to make a new one, and noticed something. Connections between continents are scarce during the daytime, but common at night.

Is that a good thing? Thematically, day connections represent underground tunnels, while night connections are roads on the surface. It does kinda make sense to have more night connections. But is it a good idea from a gameplay perspective?

Also I rethought the way "semi-connected" attacking works. (this is situations where you are attacking along a day or night-only route and the attacker and defender are not both day/night) This idea is to make it give the attacker -1 to dice, unless they pay 1 energy for each round of combat.

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