by Raider30
Greetings,Below you will find the information for the Heroscape events being run at GenCon this year. Also a link to the discussion thread on heroscapers.com.
We are excited to have 2 new event types this year, one is the Take 2 format, and the other is something I think will be a lot of fun - an open play event. So for those of you who are into the customs scene or just want to meet up with a buddy and play some 'scape the evening open play session on Friday night is just the thing!
Here you go:
http://www.heroscapers.com/community/showthread.php?t=47409
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And here they are - please note they all currently say this -
Accepted for Consideration.
This means that we did not find any problems in your submission, but it has not been given a location and is not Active yet. We will place this event with others that were submitted in the same cycle and confirm space for it soon.
Also note -
Thanks for registering for a HeroScape event. Please remember to bring your dice, figures, cards, order markers, and anything else you need for your particular army. Also please not that there is no start zone limit this year, just figures. If your army plans to have more than 24 hex worth of figures, you are responsible for bringing the extra hexes as well. For more information please check out www.heroscapers.com.
Capture the Flag (Thur 11AM)
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. Players bring a pre-drafted 400 point Heroscape army, no Marvel. Army size is limited to 16 figures. Each player will have a Glyph of Brandar to defend. Players can win by ending a turn with one of their figures unengaged and on the opponent’s Glyph. Tournament is played in one hour rounds. Prizes will be awarded.
Heat of the Battle (Thur 11AM)
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. Players bring a pre-drafted 450 point Heroscape army, no Marvel. Army size is limited to 16 figures. Players take turns placing a card’s worth of units, unengaged, on an empty space. Squad figures must be placed adjacent to other friendly squad figures just placed. Battle begins after all units have been placed. Tournament is played in 1 hour rounds. Prizes will be awarded. Additional information: Players will roll the D20 to see who places their first card's worth of units. The D20 roll winner can defer, if they choose. The player who places units second will have initiative for the first round.
Lightweight Skirmish (Thur 4PM)
Open to all players, 28 positions. 4 round swiss tournament with 1 game final. Players bring a pre-drafted 330 point HeroScape army, no Marvel. Army cannot exceed 12 figures. The tournament is played in one hour rounds. Prizes will be awarded.
Assassin's Creed (Thur 4PM)
Open to all players, 28 positions. 4 round swiss tournament with 1 game final. Players bring a pre-drafted 500 point HeroScape army, no Marvel. The army must include at least 3 unique or uncommon heroes. You cannot use the same uncommon hero more than once. Army cannot exceed 16 figures. Each game you choose one of your opponent’s unique or uncommon heroes to destroy. If you destroy that hero before they destroy the one they picked from you, you win. The tournament is played in one hour rounds. Prizes will be awarded.
Take 2 (Thur 9PM)
Open to all players, 28 positions. 4 round swiss style tournament. Players bring 2 pre-drafted 450 point Heroscape army, (no Marvel) army size is limited to 16 figures. Before each game, there will be a dice-off, done by the players. The winner of the dice-off chooses first army choice or second army choice. Whoever has first army choice may choose any of the four armies (either of their two or either of their opponent's two). The other player may then choose from any of the other three armies.
HeroScape - Treasure Quest (Fri 10 AM)
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. Players bring a pre-drafted 500 point Heroscape army, no Marvel. Army size is limited to 16 figures. Tournament is played in one hour rounds. Prizes will be awarded.
Heroscape - 4 x 4 (Fri 10 AM)
Players bring FOUR, pre-drafted 440 point Heroscape armies, no Marvel. Army Size is limited to 16 figures.
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. No card can be used more than once across all 4 armies; multiple commons allowed. Players assign the value 1 - 4 to their armies; army # will be drawn at random each round until all 4 are used. The final will be Pick Your Poison. Prizes will be awarded.
HeroScape - Championship Day 1 (Fri 3PM)
The Main Event! Players bring a pre-drafted 440 point Heroscape army, (no Marvel) army size is limited to 16 figures.
Open to all players, 56 positions. 5 round Swiss style tournament with the top 16 players advancing to Day 2. The tournament is played in one hour rounds. See Day 2 for additional details and Day 2 rules.
HeroScape - Open Play (Fri 9PM)
Bring your customs and scenarios!
Got some cool customs or scenarios you really want to try? Come try them out! Bring somebody to play with or find somebody there!
HeroScape - Kids Tournament (Sat 10AM)
Open to all kids 12 and under. Players bring a pre-drafted 400 point Heroscape army, Marvel is allowed. Army size is limited to 16 figures.
14 positions, 4 round Swiss style tournament. The tournament is played in one hour rounds. Prizes will be awarded.
HeroScape - Championship Day 2 Reverse the Whip (Sat 10AM)
Players will be switching armies with their opponent for every match.
Reverse the Whip!! Day 2 players bring the same army they played on Day 1. Can you beat the army that got you to Day 2? four times in a row? Others will be using your figures and cards; if you don’t want people touching your stuff, do not play in this event.
HeroScape - Heroes Only (Sat 10AM)
Players bring a pre-drafted 600 point Heroscape army that does not include squad units, no Marvel.
Open to all players, 28 positions. 4 round Swiss tournament with 1 game final. Army cannot exceed 8 figures. The tournament is played in one hour rounds. Prizes will be awarded.
HeroScape - General Wars (Sat 3PM)
War of the Valkyrie Generals! Players bring a pre-drafted 500 point Heroscape army, no Marvel. Army size is limited to 16 figures.
All Army Cards MUST be from the same Valkyrie General. The Valkrill units will be classified as Utgar for this event. The tournament is played in one hour rounds. The highest ranked player for each Valkyrie General wins prizes.
HeroScape - Team Tournament (Sun 10AM)
Teams bring a pre-drafted 500 point HeroScape army.
Open to all players, 28 teams / 56 players. 4 round Swiss with one game final, no Marvel. Each player can have no more than 50, more or less, points than their teammate. Teammates cannot have the same figures. Army size is limited to 16 figures. The tournament is played in 1 hour rounds. Prizes will be awarded. Purchase 1 ticket PER person!!
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- Raider30