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Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Hills

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by jcb231

I agree that putting the high ground near the center of the map (or just anywhere that isn't the start zone) works well. It should probably, for the sake of fairness, be about equidistant from each player's starting area so they have an equal shot at reaching it first, should they choose to do so.

Putting the high points of a map in the start zones tends to result in start zone turtling.

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