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Thread: Risk Legacy:: Rules:: After the 15th game

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by Parataxis

Hey All:

Just ordered Risk Legacy, and I'm very excited; it looks amazing!

This is probably a pretty obvious question, but looking at the rule book online, it seems (at least to me) that it can go either way, depending on how you define 'changing the world'.

What happens if some of the sealed packets are still sealed after the 15th campaign? I know it's not very likely, but I can imagine a situation where nobody gets eliminated, or three missiles aren't used, or etc...

Does opening these packs 'change the world' enough that the 'world is set after 15 battles' rule prevents them from being opened, or would they still be opened if they triggered after the 16th battle?

Thanks.

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