by lomn
But since I said "no" pretty hard to the idea, I think it's fair I offer a counterpoint:I think it's fine to consult on choices. Some faction effects will be of a "pick one of many" variety, and there's no reason you can't talk the choice over with the rest of the table, or with the player who initially "owned" the faction. Even the "pick one of two" choices are fine to discuss. It's just that I think the game will work better if the final call rests with the current active player as intended.