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Reply: Heroscape Master Set: Rise of the Valkyrie:: General:: Re: Crazy thought - "free map design" play mode?

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by jcb231

manutd03 wrote:

Teamski wrote:



I then put a point limit on the armies and allow the players to place the terrain before play starts. The vast majority of Heroscapers, I would wager to bet, prefer to play this way.

-Ski


What exactly is it you do with the terrain? Do you have the map built before players choose armies or after?


I always build the map before players pick armies. Usually a day in advance (at least) since I like to take my time with the build.

I have played on all of the official maps and with all of the official objectives but rapidly moved on. The only ones I (rarely) come back to are "Table of the Giants" and the map from the Forgotten Forest set. And even then, I heavily modify/expand. I often like to build maps that are mirror-image, so each of the two players is starting from the same area. I also like to build maps bigger than they need to be, so that players are never cramped by the map edges even if fighting never really happens there....if a player chooses to run out into the wilderness, they can do so, and I like that freedom even when 99% of the action happens in a line between the two starting zones.

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