by twubear
thechris01 wrote:
1) Can the traitor use the slide without rolling?
2) Could Madam Zostra use the Revolver, or any weapon really, when making a defending roll?
3) With my enhanced Might I totalled 10 on the attack, while my opponent's might was already below starting and he only managed 3, so I'd tear her to pieces. Is it possible to voluntary reduce the damage inflicted, as to keep her (barely) alive and hopefully turn her into a wolf on later turns?
Anyway, in the post game analysis we wondered what would happen if all three remaining heroes were to just remain in the elevator. Both the Wolf players and the dog are forbidden to enter, so we would have a stalemate.
What could you do in that situation?
1.) I believe since the Mystic Slide is an Event that you CHOOSE to engage, you would still have to roll and accept the result.
2.) Weapons can only be used during an attack, not during defense.
3.) You cannot choose to reduce damage done.
4.) In the Errata, it states that Heroes are required to use the elevator when they first enter OR if they've spent their whole turn in the elevator. Granted, the werewolf wouldn't be able to attack them but eventually they would roll and 0 and suffer an agonizing death getting dropped to death in the Mystic Elevator repeatedly.
Source:
Mystic Elevator -- Can a group of heroes or monsters use the elevator in a group to attack their enemies, then retreat to safety?
No. Add the following rules:
Monsters and traitors can both use the Elevator to go wherever they wish without rolling. However, the elevator may only be moved once during each entire traitor/monster set of turns, the first time a traitor or monster enters it. In other words, if the traitor uses it during his turn, then it will not work later on if a monster enters it.
Heroes must roll for their destination floor each time they enter the elevator, or at the end of each entire movement phase that they spend in the elevator without moving.
No. Add the following rules:
Monsters and traitors can both use the Elevator to go wherever they wish without rolling. However, the elevator may only be moved once during each entire traitor/monster set of turns, the first time a traitor or monster enters it. In other words, if the traitor uses it during his turn, then it will not work later on if a monster enters it.
Heroes must roll for their destination floor each time they enter the elevator, or at the end of each entire movement phase that they spend in the elevator without moving.