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Reply: Risk 2210 A.D.:: Variants:: Re: New fan made cards for risk 2210 (avp)

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by mirak1794

Mayhem cards are the best in the game, then it's adv tech. Everyone has 8 potential inherent defense abilities.. each based on the 8 commanders they can each own to deflect or cancel attacks. If playing base game you only need maybe 30-40 mayhem cards from above. I like having the variety so every game is unique.

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