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Thread: Cthulhu: Death May Die – Fear of the Unknown:: General:: Good place to start? (Pre-Purchase Inquiry)

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by Anarchosyn

A nice gentleman in another CMON BGG forum suggested I get off my high horse and finally check-out Death May Die. I cut my modern gaming teeth on Arkham Horror 2nd edition, and own a fully expanded collection of Eldritch Horror, Mansions of Madness 2e, and many cycles of the LCG (my AH 2e was fully expanded, but I sold it, and bounced off AH 3e pretty hard).

Normally I'd have made those hyperlinks, but I imagine most people here would be familiar, yeah?

Anyhoo, I did some cursory research into this product line and learned Season 1 and 3 are stand-alone expansions to each other, while Season 2 and 4 extend the preceding seasons. I also learned Season 3 *might* be the best starting point as it offered more, but the author was vague, and I didn't follow exactly what that entailed.

So my questions are pretty simple:

1. Would you second the recommendation of starting with this box?
2. What is the added value of Season 3 vs. Season 1?
3. Is there a thematic tie around these seasons, e.g. is Season 1 Dunwich stuff, while Season 3 is Innsmouth, for example? In short, is there an emphasis in these seasons that can make an simple elevator pitch to describe how they differ?

I've briefly skimmed a playthrough (good job, Slickerdrips), and I plan to watch more, but beyond knowing this offers a bit more scenario and/or gameplay depth than Massive Darkness 2, and has a mechanism where character progression is tied to sanity, I'm pretty fresh off the boat. I'm not even sure if this game has magic or magic items, but I'd imagine it does.

Thanks for indulging this newb. 😉

Edit: Oh, and is this Chaosium licensed, like the Fantasy Flight stuff? In short, might I recognize any of the player characters from the FFG product line?

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